Hallo! :)

I want to create some nodejs bindings to FLTK. But, the problem is, that I do 
not want to change half the library just to extend from Node::ObjectWrap. In 
fact, I have seen a rather confusing, but working, example on github to do 
exactly as I wish.

Can someone show me the basics of how this is done? For an easier example, 
let’s assume the following C++ class:

class TaskRunner {
        public:
                TaskRunner(std::string cmd);
                bool hasExited();
                bool wait();
                int getExitCode();
                void writeTo(std::string content);
        private:
                bool prepairPipes();
                void destroyPipes();
};

Now, imagine I can not change this class for some reason. How can I make it 
accessible thru nodejs still?

Kind regards,
Ingwie!

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