Hallo! :)
I want to create some nodejs bindings to FLTK. But, the problem is, that I do
not want to change half the library just to extend from Node::ObjectWrap. In
fact, I have seen a rather confusing, but working, example on github to do
exactly as I wish.
Can someone show me the basics of how this is done? For an easier example,
let’s assume the following C++ class:
class TaskRunner {
public:
TaskRunner(std::string cmd);
bool hasExited();
bool wait();
int getExitCode();
void writeTo(std::string content);
private:
bool prepairPipes();
void destroyPipes();
};
Now, imagine I can not change this class for some reason. How can I make it
accessible thru nodejs still?
Kind regards,
Ingwie!
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