On Sun, Jan 19, 2014 at 10:40 AM, Alex Kocharin <[email protected]> wrote:

>
> One timer per object is simpler, one global timer is faster.
>

Faster as in less overhead. But you also need to consider total time spent
blocking other tasks, garbage collection, etc. The best thing to do is
actually test how your application handles the scenario. You may need to
process the objects in chunks depending on how processor intensive the
checks are

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