First argument of openPng is an error. If you don't have an error, it will 
be undefined.

PS: I think "node-gd" library is a great example of why npm should have 
namespaces :P


On Thursday, February 13, 2014 12:59:58 PM UTC+4, Michel Morelli wrote:
>
> Hi all, I’m creating a little node.js app (for test) that get image from a 
> FORM, save it in a directory and create a thumbnail version. 
>  Form and upload works with no problem, but I can not create the 
> thumbnail. 
>  This is my code: 
>  
>  app.post('/upload', function (req, res) {
>     var tempPath = req.files.file.path,
>         name = '',
>         targetPath = '';
>     
>     fileExist = true; 
>     fileNumber = 0;
>     
>     var fileType = path.extname(req.files.file.name);
>     var fileName = path.basename(req.files.file.name,fileType);
>
>     while (fileExist) {
>   
>       fileNumber_str = fileNumber.toString(); 
>   
>       var current = fileName + "_" +fileNumber_str + fileType;
>       console.log("Controllo per "+current);
>   
>       if (fs.existsSync(__dirname + "/images/orig/" + current)) {
>           console.log("--> Esiste");
>           fileNumber++;
>       } else {
>           var newPath = __dirname + "/images/orig/" + current;
>           console.log("nuovo nome : "+newPath);
>           fs.rename(tempPath, newPath, function(err) {
>                 if (err) throw err;
>                 //Ora creo il thumb
>                 var newPathT = __dirname + "/images/thumb/" + current;
>                 gd.openPng([newPath],function(png,path){
>                      if(png) {
>                         var w = Math.floor(png.width/2), h = 
> Math.floor(png.height/2);
>                         var target_png = gd.createTrueColor(w, h);
>                   
>                         
> png.copyResampled(target_png,0,0,0,0,w,h,png.width,png.height);
>                         target_png.savePng(newPathT, 1, gd.noop);
>                      }
>                      else {
>                        console.log("no png");
>                        console.log(png);
>                        console.log(path); 
>                      }
>                 });
>                 console.log("Upload completed!");
>             });
>
>   
>           break;
>       }
>     }
>     
>     res.redirect("/");
> res.end();    
> });
>
>
>    The function gd.open(…) set always “png” variables to “undefined”. I 
> don’t understand where is my error.  
>
> Thanks in advance and sorry for my bad english.
>
> M.
>
>  -- 
> Michel 'ZioBudda' Morelli                       
> [email protected]<javascript:>
> Sviluppo applicazioni CMS DRUPAL e web dinamiche (LAMP+Ajax)
> Telefono: 0200619074
> Mobile: +39-3939890025 --  Fax: +39-0291390660
>
> http://www.ziobudda.net                         Skype: zio_budda
> http://www.ziobuddalabs.it                     Twitter: ziobudda
>   

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