Maybe you can check if the client has a timeout parameter or other fallback
strategies. If it does, you should trust the client that it performs the
appropriate cleanup of the resources it uses.
Il 17/apr/2014 12:50 "Alexey Petrushin" <[email protected]> ha
scritto:

> I use wd.js (RESTful client to Selenium WebDriver) to connect to remote
> server with running Selenium WebDriver controlling Chrome Browser.
> It's used for web crawling and sometimes there are sites with bugs that
> take too much memory or somehow other crush running Chrome Browser Process.
>
> In such cases (when Selenium Node stop responding) - there are background
> processes that will kill whole Selenium & Chrome processes and restart it.
>
> The crawler itself don't know about all this stuff, it only knows list of
> IP addresses with Selenium Nodes and uses it. And when it hangs - it can do
> nothing about by himself, only wait until such hanging Selenium Node will
> be discovered by other processes and rebooted.
>
>
> On Thursday, 17 April 2014 12:42:06 UTC+4, Francesco Mari wrote:
>>
>> I think that most of your answer depends on what
>> unsafeCallToSomeRemoteService does, and why the remote service is
>> unreliable. Can you provide more information about it?
>>
>> 2014-04-17 10:30 GMT+02:00 Alexey Petrushin <[email protected]>:
>> > Yes, I'm agree with your notes about the code and preventing callback
>> from
>> > being called twice.
>> >
>> > But what about memory and descriptors leaks, is there a way to
>> terminate
>> > hanging callback and clear it? Or I can just safely ignore those issues
>> and
>> > node.js somehow will clear it internally?
>> >
>> >
>> > On Thursday, 17 April 2014 12:21:56 UTC+4, Francesco Mari wrote:
>> >>
>> >> Maybe you also want to prevent callback to execute twice if the timer
>> >> triggers and the remote service sends a response after the time limit.
>> >>
>> >> function safeCallToSomeRemoteService(callback) {
>> >>   var done = callback;
>> >>
>> >>   var timer = setTimeout(function() {
>> >>     var temp = done;
>> >>     done = function () {};
>> >>     temp(new Error('Remote service timed out!'));
>> >>   }, 3000);
>> >>
>> >>   unsafeCallToSomeRemoteService(function(err, data){
>> >>     clearTimeout(timer);
>> >>     done(err, data);
>> >>   });
>> >> }
>> >>
>> >> 2014-04-17 2:06 GMT+02:00 Ryan Graham <[email protected]>:
>> >> >
>> >> > On Wed, Apr 16, 2014 at 11:17 AM, Alexey Petrushin
>> >> > <[email protected]> wrote:
>> >> >>
>> >> >> Is it possible to do something like this?
>> >> >>
>> >> >>     function safeCallToSomeRemoteService(callback){
>> >> >>       var remoteServiceResponded = false
>> >> >>       unsafeCallToSomeRemoteService(function(err, data){
>> >> >>         remoteServiceResponded = true
>> >> >>         callback(err, data)
>> >> >>       })
>> >> >>
>> >> >>       setTimeout(function(){
>> >> >>         if(!remoteServiceResponded){
>> >> >>           somehow kill callback waiting for remote service
>> >> >>           callback(new Error("Remote service hanged!"))
>> >> >>         }
>> >> >>       }, 3000)
>> >> >>     }
>> >> >>
>> >> >> Or, if it's not possible, is it safe to just ignore such hanged
>> >> >> callbacks,
>> >> >> call callback on timeout and move on (while leaving hanging
>> callback
>> >> >> active)?
>> >> >
>> >> >
>> >> > Ignoring whether there are better options available through the API
>> you
>> >> > are
>> >> > using, the generic timeout code would look something like this:
>> >> >
>> >> >     function safeCallToSomeRemoteService(callback) {
>> >> >       var timer = setTimeout(function() {
>> >> >         callback(new Error('Remote service timed out!'));
>> >> >       }, 3000);
>> >> >
>> >> >       unsafeCallToSomeRemoteService(function(err, data){
>> >> >         clearTimeout(timer);
>> >> >         callback(err, data);
>> >> >       });
>> >> >     }
>> >> >
>> >> > ~Ryan
>> >> >
>> >> > --
>> >> > http://twitter.com/rmgraham
>> >> >
>> >> > --
>> >> > --
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