Github user paulk-asert commented on a diff in the pull request:

    https://github.com/apache/groovy/pull/338#discussion_r64549052
  
    --- Diff: 
src/main/org/codehaus/groovy/transform/sc/transformers/BooleanExpressionTransformer.java
 ---
    @@ -134,15 +134,19 @@ public void visit(final GroovyCodeVisitor visitor) {
                                 // int on stack
                             } else if (top.equals(ClassHelper.long_TYPE)) {
                                 MethodVisitor mv = 
controller.getMethodVisitor();
    -                            mv.visitInsn(L2I);
    +                            mv.visitInsn(LCONST_0);
    +                            mv.visitInsn(LCMP);
                                 
controller.getOperandStack().replace(ClassHelper.boolean_TYPE);
                             } else if (top.equals(ClassHelper.float_TYPE)) {
                                 MethodVisitor mv = 
controller.getMethodVisitor();
    -                            mv.visitInsn(F2I);
    +                            mv.visitInsn(F2D);
    --- End diff --
    
    We probably could. In general, comparisons with floats are notoriously 
ugly, e.g. see:
    
https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
    But given we are comparing against 0.0, it is probably an edge case that 
isn't as bad as the general case (but see 'Infernal zero' in the aforementioned 
link). A general recommendation is to use doubles instead of floats but I don't 
really know for sure whether it does in this case. My rationale was to look at 
what bytecode was produced from `assert floatValue != 0.0f` and then 
replicating that - which is where the `F2D` and `DCMPG` came from.


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