[
https://issues.apache.org/jira/browse/GROOVY-12343?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]
Paul King updated GROOVY-12343:
-------------------------------
Description:
h2. Summary
A {{ChannelSelect}} cannot have a timeout branch. Every comparable system has
one — it is how "wait for
work, but not forever" is written — and so, already, does the OTHER half of
this library: an actor can
schedule a message to itself, a select cannot wait on a deadline.
There is a workaround, and it is worth being precise about how far it goes,
because it goes further than it
first appears. What follows proposes the feature in two layers — a timer
channel, which needs no change to
{{ChannelSelect}} at all, and a timer offer on top of it, which is what makes a
per-round deadline compose
with a held select.
h2. What a user writes today
{{Awaitable.orTimeout}} wraps the whole select:
{code:groovy}
try {
def r = await alt.select().orTimeoutMillis(100)
...
} catch (TimeoutException e) {
... // the timeout branch
}
{code}
This is *safe*. {{AsyncSupport.completeOnTimeout}}/{{orTimeout}} cancel the
source when the deadline fires,
and {{Winner.cancel}} is {{claim.tryCommitCancel() && super.cancel(…)}}, so the
cancellation wins the claim
and no offer commits. GROOVY-12320's protocol already makes the outer timeout
correct — nothing is consumed
and lost. That is worth saying plainly, since it is the first thing a reviewer
will worry about.
What it does not give:
* *Exceptions for expected control flow.* A timeout that is part of the design
is signalled by
{{TimeoutException}} rather than by a branch.
* *No fallback form.* {{completeOnTimeout}} needs a fallback value, and
{{ChannelSelect.Result}}'s
constructor is package-private — a caller cannot construct one. So only the
throwing form is usable here.
* *One deadline for the whole select.* Different deadlines on different
branches need nested selects or
extra tasks.
* *No guarded timeout.* The deadline sits outside the select, so {{Offer.when
\{ … \}}} (GROOVY-12326)
cannot reach it. "Time out only while the buffer is empty" — never
mid-transaction — is not expressible.
* *No composition with the choice policy.* The timeout is not a branch, so it
is outside {{fair()}} /
{{random()}} rotation and outside the {{select(boolean...)}} mask.
h2. What it enables
Ordinary, and common:
* wait for work, and on silence emit a heartbeat, retry, log, or shut down;
* serve requests while a periodic tick flushes a batch, emits metrics, or polls
for shutdown.
Both are achievable today with try/catch. The two that are genuinely awkward
are per-branch deadlines and
the guarded timeout above.
h2. The library is already inconsistent about this
The strongest argument is not what other ecosystems do; it is that
{{groovy.concurrent}} has already decided
this question once, on the other side of the library. {{ActorContext}} carries:
{code:java}
Cancellable scheduleOnce(T message, java.time.Duration delay)
Cancellable scheduleAtFixedRate(T message, java.time.Duration initial,
java.time.Duration period)
{code}
So an actor can say "deliver me this in 100ms" and interleave it with the
messages it is already handling —
which is the actor spelling of exactly the shape a timer branch gives a select.
The CSP half has no
equivalent. {{AsyncChannel.after(…)}} is therefore not a new capability for the
library so much as parity
between its two halves, and the absence is more likely to read as an oversight
than as a decision.
The same asymmetry shows in the bounded forms: {{ActorOptions}} has
{{withBoundedMailbox(n, Overflow)}} and
{{withStashBound(n, StashOverflow)}}, so the actor side is already explicit
about time and about bounds,
while the channel side is explicit about neither.
h2. Prior art — everyone has this
|| System || How the timeout appears || Timer is… ||
| Go | {{case <-time.After(d):}} | a channel |
| Rust (crossbeam-channel) | {{recv(after(timeout)) -> _ =>}} | a channel
({{after(Duration) -> Receiver<Instant>}}) |
| Clojure core.async | {{(alts! \[ch (timeout 1000)\])}} | a channel |
| Kotlin coroutines | {{select \{ onTimeout(ms) \{ … \} \}}} | a select clause |
| Erlang | {{receive … after Timeout ->}} | language syntax |
| Ada | {{select … or delay 5.0;}} | language syntax |
| JCSP | {{CSTimer}} in the {{Guard\[\]}} | a guard kind |
| *Groovy 6 today* | *— (outer wrapper only)* | *—* |
Kotlin is the closest precedent for Groovy's situation: it has BOTH the outer
wrapper
({{withTimeout}}/{{withTimeoutOrNull}}) and the branch ({{onTimeout}}). Having
the wrapper is not treated as
making the branch redundant.
Note the split in that table. Go, Rust and Clojure make *the timer a channel*;
Kotlin makes it *a select
clause*. Both shapes are in wide use, which is the first hint that they are
layers rather than rivals — and
it shapes the proposal below.
h2. The proposal, in two layers
These two shapes are naturally presented as competing options. They are not
alternatives: the second is
implementable on top of the first, and each covers a case the other handles
badly. The suggestion is to take
layer 1 now, and layer 2 when the ergonomics ask for it.
h3. Layer 1 — a timer CHANNEL (the primitive)
{code:java}
public static AsyncChannel<java.time.Instant> after(long millis)
public static AsyncChannel<java.time.Instant> after(java.time.Duration duration)
{code}
A capacity-1 channel that delivers one element — the instant it fired — after
the given delay.
{code:groovy}
def alt = ChannelSelect.from(work, AsyncChannel.after(100))
def r = await alt.select()
if (r.index == 1) { ... timed out ... }
{code}
It needs *no change to {{ChannelSelect}} at all* — a channel is already
offerable — and composes with
everything there for free: {{from(…)}} and {{offers(receive(…))}}, {{Offer.when
\{ … \}}} for the guarded
timeout, {{fair()}} / {{random()}}, the {{select(boolean...)}} mask, and
{{Result.getChannel()}}, which
identifies the timer like any other branch rather than having to return null.
It is also useful *outside* a
select — {{await AsyncChannel.after(50).first()}} as a delay, or as one arm of
{{Awaitable.any}} — where a
select-only construct would not reach. And it is the design three of the four
comparable ecosystems chose.
*Implementation.* One scheduled task on the scheduler {{AsyncSupport}} already
uses for {{orTimeout}},
feeding a capacity-1 channel. The single new concern is cancellation: when a
select withdraws its losing
branches the timer's {{ScheduledFuture}} should be cancelled too, or an
abandoned select leaves a task
pending until it fires.
h3. Where layer 1 is awkward — the per-round deadline
This is what argues for a second layer, and it is a consequence of GROOVY-12320
rather than a matter of
taste.
"Wait for work, but not more than 100ms _this round_" is the commonest select
timeout there is. With a timer
channel alone it comes out as:
{code:groovy}
while (true) {
def r = await ChannelSelect.from(work, AsyncChannel.after(100)).select()
// rebuilt every round
...
}
{code}
The deadline must be fresh each iteration, so the select is rebuilt each
iteration — and a rebuilt select is
a new instance with no memory. Since GROOVY-12320 the instance is exactly where
the choice policy's state
lives: a held {{fair()}} rotates from the last winner, and a select constructed
inside the loop rotates from
nothing every time. So the natural spelling of a per-round deadline silently
forfeits fairness, which is a
poor trade to make by accident.
It is the same consideration that made GROOVY-12326's guard a
{{BooleanSupplier}} rather than a
{{boolean}} — consulted at every select, so the instance can still be held. A
deadline that re-arms per
select rather than being constructed per select is that idea applied to time.
h3. Layer 2 — a timer OFFER (the ergonomics)
{code:java}
public static ChannelSelect.Offer after(long millis)
{code}
{code:groovy}
def alt = ChannelSelect.offers(ChannelSelect.receive(work),
ChannelSelect.after(100)).fair() // held
once
while (true) {
def r = await alt.select() // the deadline re-arms; the rotation
survives
...
}
{code}
Symmetric with the existing {{send(…)}} / {{receive(…)}} offers, and closest to
JCSP's {{CSTimer}} guard.
Semantically it is a receive offer on a timer channel that the select creates
and cancels per round — so
layer 1 is a reasonable implementation of it. The sugar is thin, and it is the
sugar that lets the instance
be held.
The cost is spread wider than layer 1. {{Offer}} currently always has a
channel, so it gains a nullable one
plus a delay (or a subtype); {{Result.getChannel()}} must return null for a
timer win, and say so; the
registration loop in {{select(int\[\])}} gains a third path beside
{{sendIfUnclaimed}} /
{{receiveIfUnclaimed}} — though that path is largely written already, since a
timer can compete for the
claim exactly as a non-claimable foreign channel does, via
{{winner.claim.tryCommit(future)}}.
*A third way, for completeness.* A resettable timer channel — {{reset(long
millis)}} on the channel layer 1
returns — would also solve the per-round case, and is how Go answers the same
caveat for {{time.After}} in a
loop. It trades a new offer kind for a mutable channel. Worth weighing against
layer 2 rather than
overlooked.
*And one question layer 2 settles that is wider than timers.* It asks whether
an {{Offer}} may be something
other than a channel operation. If it may, the same mechanism admits a barrier
branch — JCSP's
{{AltingBarrier}}, a phase synchronisation that can lose a race to a channel —
which is the other member of
the guard family {{groovy.concurrent}} has no port for. Layer 1 neither opens
that door nor closes it. If
the answer is "offers stay channel operations", that is a perfectly good
answer; it is just better given
deliberately than by default.
h2. Open questions
* *When does the clock start?* At creation, as in Go and crossbeam, is the
obvious answer for layer 1 — and
it is what makes a fresh timer per loop iteration the natural (and, per
above, lossy) spelling. Layer 2
and the resettable form are the two answers to that; which one lands decides
whether layer 1 needs a
{{reset}} at all.
* *Periodic ticks.* Go has {{time.Tick}} and crossbeam {{tick(d)}} — a channel
that fires repeatedly. That
is the natural companion for "every 100ms, flush", and is probably a separate
issue rather than part of
this one.
* *Element type.* {{Instant}} matches crossbeam and is more useful than
{{null}} or a token; Go sends the
time too.
h2. Provenance
Found while porting Jon Kerridge's _Using Concurrency and Parallelism
Effectively_ onto
{{groovy.concurrent}} with a static verifier — the same exercise behind
GROOVY-12320, GROOVY-12323,
GROOVY-12324 and GROOVY-12326. Three of the book's chapters put a timer in an
{{ALT}} (c05's scaling device,
c14's hand-eye test, c17's sampling {{Sniffer}}), and none of them ports: the
timeout is part of the choice
in each, not a wrapper around it. With input, output and boolean guards now all
present — GROOVY-12323,
GROOVY-12324 and GROOVY-12326 respectively — the timer is the guard the gallery
misses most often. The
remaining one, {{AltingBarrier}}, is noted under layer 2 above; it is not asked
for here, only kept in view
so the offer question is answered once rather than twice.
was:
h2. Summary
A {{ChannelSelect}} cannot have a timeout branch. Every comparable system has
one — it is how "wait for
work, but not forever" is written — and so, already, does the OTHER half of
this library: an actor can
schedule a message to itself, a select cannot wait on a deadline.
There is a workaround, and it is worth being precise about how far it goes,
because it goes further than it
first appears.
h2. What a user writes today
{{Awaitable.orTimeout}} wraps the whole select:
{code:groovy}
try {
def r = await alt.select().orTimeoutMillis(100)
...
} catch (TimeoutException e) {
... // the timeout branch
}
{code}
This is *safe*. {{AsyncSupport.completeOnTimeout}}/{{orTimeout}} cancel the
source when the deadline fires,
and {{Winner.cancel}} is {{claim.tryCommitCancel() && super.cancel(…)}}, so the
cancellation wins the claim
and no offer commits. GROOVY-12320's protocol already makes the outer timeout
correct — nothing is consumed
and lost. That is worth saying plainly, since it is the first thing a reviewer
will worry about.
What it does not give:
* *Exceptions for expected control flow.* A timeout that is part of the design
is signalled by
{{TimeoutException}} rather than by a branch.
* *No fallback form.* {{completeOnTimeout}} needs a fallback value, and
{{ChannelSelect.Result}}'s
constructor is package-private — a caller cannot construct one. So only the
throwing form is usable here.
* *One deadline for the whole select.* Different deadlines on different
branches need nested selects or
extra tasks.
* *No guarded timeout.* The deadline sits outside the select, so {{Offer.when
\{ … \}}} (GROOVY-12326)
cannot reach it. "Time out only while the buffer is empty" — never
mid-transaction — is not expressible.
* *No composition with the choice policy.* The timeout is not a branch, so it
is outside {{fair()}} /
{{random()}} rotation and outside the {{select(boolean...)}} mask.
h2. What it enables
Ordinary, and common:
* wait for work, and on silence emit a heartbeat, retry, log, or shut down;
* serve requests while a periodic tick flushes a batch, emits metrics, or polls
for shutdown.
Both are achievable today with try/catch. The two that are genuinely awkward
are per-branch deadlines and
the guarded timeout above.
h2. The library is already inconsistent about this
The strongest argument is not what other ecosystems do; it is that
{{groovy.concurrent}} has already decided
this question once, on the other side of the library. {{ActorContext}} carries:
{code:java}
Cancellable scheduleOnce(T message, java.time.Duration delay)
Cancellable scheduleAtFixedRate(T message, java.time.Duration initial,
java.time.Duration period)
{code}
So an actor can say "deliver me this in 100ms" and interleave it with the
messages it is already handling —
which is the actor spelling of exactly the shape a timer branch gives a select.
The CSP half has no
equivalent. {{AsyncChannel.after(…)}} is therefore not a new capability for the
library so much as parity
between its two halves, and the absence is more likely to read as an oversight
than as a decision.
The same asymmetry shows in the bounded forms: {{ActorOptions}} has
{{withBoundedMailbox(n, Overflow)}} and
{{withStashBound(n, StashOverflow)}}, so the actor side is already explicit
about time and about bounds,
while the channel side is explicit about neither.
h2. Prior art — everyone has this
|| System || How the timeout appears || Timer is… ||
| Go | {{case <-time.After(d):}} | a channel |
| Rust (crossbeam-channel) | {{recv(after(timeout)) -> _ =>}} | a channel
({{after(Duration) -> Receiver<Instant>}}) |
| Clojure core.async | {{(alts! \[ch (timeout 1000)\])}} | a channel |
| Kotlin coroutines | {{select \{ onTimeout(ms) \{ … \} \}}} | a select clause |
| Erlang | {{receive … after Timeout ->}} | language syntax |
| Ada | {{select … or delay 5.0;}} | language syntax |
| JCSP | {{CSTimer}} in the {{Guard\[\]}} | a guard kind |
| *Groovy 6 today* | *— (outer wrapper only)* | *—* |
Kotlin is the closest precedent for Groovy's situation: it has BOTH the outer
wrapper
({{withTimeout}}/{{withTimeoutOrNull}}) and the branch ({{onTimeout}}). Having
the wrapper is not treated as
making the branch redundant.
Note what Go, Rust and Clojure share: *the timer is a channel*, not a special
branch kind. That shapes the
proposal below.
h2. Option A (preferred) — a timer CHANNEL
{code:java}
public static AsyncChannel<java.time.Instant> after(long millis)
public static AsyncChannel<java.time.Instant> after(java.time.Duration duration)
{code}
A capacity-1 channel that delivers one element — the instant it fired — after
the given delay.
{code:groovy}
def alt = ChannelSelect.from(work, AsyncChannel.after(100))
def r = await alt.select()
if (r.index == 1) { ... timed out ... }
{code}
*Why this one.* It needs *no change to {{ChannelSelect}} at all*, and it
composes with everything already
there for free: {{from(…)}} and {{offers(receive(…))}}, {{Offer.when \{ … \}}}
for the guarded timeout,
{{fair()}} / {{random()}} rotation, the {{select(boolean...)}} mask, and
{{Result.getChannel()}} (which
identifies the timer like any other branch, rather than having to return null).
It is also useful *outside*
a select — {{await AsyncChannel.after(50).first()}} as a delay, or as one arm
of {{Awaitable.any}} — where a
select-only offer would not reach. And it is the design three of the four
comparable ecosystems chose.
*Implementation.* A channel whose element is produced by one scheduled task, on
the same scheduler
{{AsyncSupport}} already uses for {{orTimeout}}. The single new concern is
*cancellation*: when a select
withdraws its losing branches the timer's {{ScheduledFuture}} should be
cancelled too, or an abandoned
select leaves a task pending until it fires. That is one thing to get right,
against five for Option B.
h2. Option B — a timer OFFER
{code:java}
public static ChannelSelect.Offer after(long millis)
{code}
Symmetric with the existing {{send(…)}} / {{receive(…)}} offers, and closest to
JCSP's {{CSTimer}} guard.
The cost is spread wider. {{Offer}} currently always has a channel, so it gains
a nullable one plus a delay
(or a subtype); {{Result.getChannel()}} must return null for a timer win, and
say so; the registration loop
in {{select(int\[\])}} gains a third path beside {{sendIfUnclaimed}} /
{{receiveIfUnclaimed}} — though that
path is largely written already, since a timer can compete for the claim
exactly as a non-claimable foreign
channel does, via {{winner.claim.tryCommit(future)}}. Withdrawal must still
cancel the scheduled task.
Option B is defensible if the symmetry with {{send}}/{{receive}} matters more
than the reuse; it is listed
so the choice is explicit rather than implied.
h2. Open questions
* *When does the clock start?* At creation, as in Go and crossbeam, is the
obvious answer — and it means a
fresh timer per loop iteration, so a long-running loop allocates one
scheduled task per round. Go carries
the same caveat for {{time.After}} in a loop and answers it with a resettable
{{Timer}}. Worth deciding
whether Groovy wants a resettable form now or later.
* *Periodic ticks.* Go has {{time.Tick}} and crossbeam {{tick(d)}} — a channel
that fires repeatedly. That
is the natural companion for "every 100ms, flush", and is probably a separate
issue rather than part of
this one.
* *Element type.* {{Instant}} matches crossbeam and is more useful than
{{null}} or a token; Go sends the
time too.
h2. Provenance
Found while porting Jon Kerridge's _Using Concurrency and Parallelism
Effectively_ onto
{{groovy.concurrent}} with a static verifier — the same exercise behind
GROOVY-12320, GROOVY-12323,
GROOVY-12324 and GROOVY-12326. Three of the book's chapters put a timer in an
{{ALT}} (c05's scaling device,
c14's hand-eye test, c17's sampling {{Sniffer}}), and none of them ports: the
timeout is part of the choice
in each, not a wrapper around it. With input, output and boolean guards now all
present, the timer is the
one member of JCSP's guard family Groovy's select still lacks.
> Provide AsyncChannel.after
> --------------------------
>
> Key: GROOVY-12343
> URL: https://issues.apache.org/jira/browse/GROOVY-12343
> Project: Groovy
> Issue Type: Improvement
> Reporter: Paul King
> Assignee: Paul King
> Priority: Major
>
> h2. Summary
> A {{ChannelSelect}} cannot have a timeout branch. Every comparable system has
> one — it is how "wait for
> work, but not forever" is written — and so, already, does the OTHER half of
> this library: an actor can
> schedule a message to itself, a select cannot wait on a deadline.
> There is a workaround, and it is worth being precise about how far it goes,
> because it goes further than it
> first appears. What follows proposes the feature in two layers — a timer
> channel, which needs no change to
> {{ChannelSelect}} at all, and a timer offer on top of it, which is what makes
> a per-round deadline compose
> with a held select.
> h2. What a user writes today
> {{Awaitable.orTimeout}} wraps the whole select:
> {code:groovy}
> try {
> def r = await alt.select().orTimeoutMillis(100)
> ...
> } catch (TimeoutException e) {
> ... // the timeout branch
> }
> {code}
> This is *safe*. {{AsyncSupport.completeOnTimeout}}/{{orTimeout}} cancel the
> source when the deadline fires,
> and {{Winner.cancel}} is {{claim.tryCommitCancel() && super.cancel(…)}}, so
> the cancellation wins the claim
> and no offer commits. GROOVY-12320's protocol already makes the outer timeout
> correct — nothing is consumed
> and lost. That is worth saying plainly, since it is the first thing a
> reviewer will worry about.
> What it does not give:
> * *Exceptions for expected control flow.* A timeout that is part of the
> design is signalled by
> {{TimeoutException}} rather than by a branch.
> * *No fallback form.* {{completeOnTimeout}} needs a fallback value, and
> {{ChannelSelect.Result}}'s
> constructor is package-private — a caller cannot construct one. So only the
> throwing form is usable here.
> * *One deadline for the whole select.* Different deadlines on different
> branches need nested selects or
> extra tasks.
> * *No guarded timeout.* The deadline sits outside the select, so {{Offer.when
> \{ … \}}} (GROOVY-12326)
> cannot reach it. "Time out only while the buffer is empty" — never
> mid-transaction — is not expressible.
> * *No composition with the choice policy.* The timeout is not a branch, so it
> is outside {{fair()}} /
> {{random()}} rotation and outside the {{select(boolean...)}} mask.
> h2. What it enables
> Ordinary, and common:
> * wait for work, and on silence emit a heartbeat, retry, log, or shut down;
> * serve requests while a periodic tick flushes a batch, emits metrics, or
> polls for shutdown.
> Both are achievable today with try/catch. The two that are genuinely awkward
> are per-branch deadlines and
> the guarded timeout above.
> h2. The library is already inconsistent about this
> The strongest argument is not what other ecosystems do; it is that
> {{groovy.concurrent}} has already decided
> this question once, on the other side of the library. {{ActorContext}}
> carries:
> {code:java}
> Cancellable scheduleOnce(T message, java.time.Duration delay)
> Cancellable scheduleAtFixedRate(T message, java.time.Duration initial,
> java.time.Duration period)
> {code}
> So an actor can say "deliver me this in 100ms" and interleave it with the
> messages it is already handling —
> which is the actor spelling of exactly the shape a timer branch gives a
> select. The CSP half has no
> equivalent. {{AsyncChannel.after(…)}} is therefore not a new capability for
> the library so much as parity
> between its two halves, and the absence is more likely to read as an
> oversight than as a decision.
> The same asymmetry shows in the bounded forms: {{ActorOptions}} has
> {{withBoundedMailbox(n, Overflow)}} and
> {{withStashBound(n, StashOverflow)}}, so the actor side is already explicit
> about time and about bounds,
> while the channel side is explicit about neither.
> h2. Prior art — everyone has this
> || System || How the timeout appears || Timer is… ||
> | Go | {{case <-time.After(d):}} | a channel |
> | Rust (crossbeam-channel) | {{recv(after(timeout)) -> _ =>}} | a channel
> ({{after(Duration) -> Receiver<Instant>}}) |
> | Clojure core.async | {{(alts! \[ch (timeout 1000)\])}} | a channel |
> | Kotlin coroutines | {{select \{ onTimeout(ms) \{ … \} \}}} | a select
> clause |
> | Erlang | {{receive … after Timeout ->}} | language syntax |
> | Ada | {{select … or delay 5.0;}} | language syntax |
> | JCSP | {{CSTimer}} in the {{Guard\[\]}} | a guard kind |
> | *Groovy 6 today* | *— (outer wrapper only)* | *—* |
> Kotlin is the closest precedent for Groovy's situation: it has BOTH the outer
> wrapper
> ({{withTimeout}}/{{withTimeoutOrNull}}) and the branch ({{onTimeout}}).
> Having the wrapper is not treated as
> making the branch redundant.
> Note the split in that table. Go, Rust and Clojure make *the timer a
> channel*; Kotlin makes it *a select
> clause*. Both shapes are in wide use, which is the first hint that they are
> layers rather than rivals — and
> it shapes the proposal below.
> h2. The proposal, in two layers
> These two shapes are naturally presented as competing options. They are not
> alternatives: the second is
> implementable on top of the first, and each covers a case the other handles
> badly. The suggestion is to take
> layer 1 now, and layer 2 when the ergonomics ask for it.
> h3. Layer 1 — a timer CHANNEL (the primitive)
> {code:java}
> public static AsyncChannel<java.time.Instant> after(long millis)
> public static AsyncChannel<java.time.Instant> after(java.time.Duration
> duration)
> {code}
> A capacity-1 channel that delivers one element — the instant it fired — after
> the given delay.
> {code:groovy}
> def alt = ChannelSelect.from(work, AsyncChannel.after(100))
> def r = await alt.select()
> if (r.index == 1) { ... timed out ... }
> {code}
> It needs *no change to {{ChannelSelect}} at all* — a channel is already
> offerable — and composes with
> everything there for free: {{from(…)}} and {{offers(receive(…))}},
> {{Offer.when \{ … \}}} for the guarded
> timeout, {{fair()}} / {{random()}}, the {{select(boolean...)}} mask, and
> {{Result.getChannel()}}, which
> identifies the timer like any other branch rather than having to return null.
> It is also useful *outside* a
> select — {{await AsyncChannel.after(50).first()}} as a delay, or as one arm
> of {{Awaitable.any}} — where a
> select-only construct would not reach. And it is the design three of the four
> comparable ecosystems chose.
> *Implementation.* One scheduled task on the scheduler {{AsyncSupport}}
> already uses for {{orTimeout}},
> feeding a capacity-1 channel. The single new concern is cancellation: when a
> select withdraws its losing
> branches the timer's {{ScheduledFuture}} should be cancelled too, or an
> abandoned select leaves a task
> pending until it fires.
> h3. Where layer 1 is awkward — the per-round deadline
> This is what argues for a second layer, and it is a consequence of
> GROOVY-12320 rather than a matter of
> taste.
> "Wait for work, but not more than 100ms _this round_" is the commonest select
> timeout there is. With a timer
> channel alone it comes out as:
> {code:groovy}
> while (true) {
> def r = await ChannelSelect.from(work, AsyncChannel.after(100)).select()
> // rebuilt every round
> ...
> }
> {code}
> The deadline must be fresh each iteration, so the select is rebuilt each
> iteration — and a rebuilt select is
> a new instance with no memory. Since GROOVY-12320 the instance is exactly
> where the choice policy's state
> lives: a held {{fair()}} rotates from the last winner, and a select
> constructed inside the loop rotates from
> nothing every time. So the natural spelling of a per-round deadline silently
> forfeits fairness, which is a
> poor trade to make by accident.
> It is the same consideration that made GROOVY-12326's guard a
> {{BooleanSupplier}} rather than a
> {{boolean}} — consulted at every select, so the instance can still be held. A
> deadline that re-arms per
> select rather than being constructed per select is that idea applied to time.
> h3. Layer 2 — a timer OFFER (the ergonomics)
> {code:java}
> public static ChannelSelect.Offer after(long millis)
> {code}
> {code:groovy}
> def alt = ChannelSelect.offers(ChannelSelect.receive(work),
> ChannelSelect.after(100)).fair() // held
> once
> while (true) {
> def r = await alt.select() // the deadline re-arms; the rotation
> survives
> ...
> }
> {code}
> Symmetric with the existing {{send(…)}} / {{receive(…)}} offers, and closest
> to JCSP's {{CSTimer}} guard.
> Semantically it is a receive offer on a timer channel that the select creates
> and cancels per round — so
> layer 1 is a reasonable implementation of it. The sugar is thin, and it is
> the sugar that lets the instance
> be held.
> The cost is spread wider than layer 1. {{Offer}} currently always has a
> channel, so it gains a nullable one
> plus a delay (or a subtype); {{Result.getChannel()}} must return null for a
> timer win, and say so; the
> registration loop in {{select(int\[\])}} gains a third path beside
> {{sendIfUnclaimed}} /
> {{receiveIfUnclaimed}} — though that path is largely written already, since a
> timer can compete for the
> claim exactly as a non-claimable foreign channel does, via
> {{winner.claim.tryCommit(future)}}.
> *A third way, for completeness.* A resettable timer channel — {{reset(long
> millis)}} on the channel layer 1
> returns — would also solve the per-round case, and is how Go answers the same
> caveat for {{time.After}} in a
> loop. It trades a new offer kind for a mutable channel. Worth weighing
> against layer 2 rather than
> overlooked.
> *And one question layer 2 settles that is wider than timers.* It asks whether
> an {{Offer}} may be something
> other than a channel operation. If it may, the same mechanism admits a
> barrier branch — JCSP's
> {{AltingBarrier}}, a phase synchronisation that can lose a race to a channel
> — which is the other member of
> the guard family {{groovy.concurrent}} has no port for. Layer 1 neither opens
> that door nor closes it. If
> the answer is "offers stay channel operations", that is a perfectly good
> answer; it is just better given
> deliberately than by default.
> h2. Open questions
> * *When does the clock start?* At creation, as in Go and crossbeam, is the
> obvious answer for layer 1 — and
> it is what makes a fresh timer per loop iteration the natural (and, per
> above, lossy) spelling. Layer 2
> and the resettable form are the two answers to that; which one lands
> decides whether layer 1 needs a
> {{reset}} at all.
> * *Periodic ticks.* Go has {{time.Tick}} and crossbeam {{tick(d)}} — a
> channel that fires repeatedly. That
> is the natural companion for "every 100ms, flush", and is probably a
> separate issue rather than part of
> this one.
> * *Element type.* {{Instant}} matches crossbeam and is more useful than
> {{null}} or a token; Go sends the
> time too.
> h2. Provenance
> Found while porting Jon Kerridge's _Using Concurrency and Parallelism
> Effectively_ onto
> {{groovy.concurrent}} with a static verifier — the same exercise behind
> GROOVY-12320, GROOVY-12323,
> GROOVY-12324 and GROOVY-12326. Three of the book's chapters put a timer in an
> {{ALT}} (c05's scaling device,
> c14's hand-eye test, c17's sampling {{Sniffer}}), and none of them ports: the
> timeout is part of the choice
> in each, not a wrapper around it. With input, output and boolean guards now
> all present — GROOVY-12323,
> GROOVY-12324 and GROOVY-12326 respectively — the timer is the guard the
> gallery misses most often. The
> remaining one, {{AltingBarrier}}, is noted under layer 2 above; it is not
> asked for here, only kept in view
> so the offer question is answered once rather than twice.
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