pjfanning commented on code in PR #371:
URL: https://github.com/apache/incubator-pekko/pull/371#discussion_r1224306820


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actor/src/main/scala/org/apache/pekko/util/UniqueRandomShortProvider.scala:
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@@ -0,0 +1,106 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * license agreements; and to You under the Apache License, version 2.0:
+ *
+ *   https://www.apache.org/licenses/LICENSE-2.0
+ *
+ * This file is part of the Apache Pekko project, derived from Akka.
+ */
+
+package org.apache.pekko.util
+
+import org.apache.pekko.annotation.InternalApi
+
+import java.security.SecureRandom
+
+/**
+ * An efficient collision free threadsafe generator of pseudo random
+ * shorts based on 
https://en.wikipedia.org/wiki/Double_hashing#Enhanced_double_hashing
+ * using SecureRandom as a seed.
+ *
+ * The avoidance of collisions is achieved by using a Short Array buffer
+ * that is prefilled with a dimension of 65536 (~ 131072 bytes in size per
+ * instance of [[UniqueRandomShortProvider]]). This means it will loop
+ * through all possible 65536 values before starting to re-generating
+ * the same numbers again.
+ */
+
+@InternalApi
+private[pekko] class UniqueRandomShortProvider {
+  import UniqueRandomShortProvider._
+
+  @volatile private var index = 0L
+  @volatile private var increment = 0L
+  @volatile private var count = 0L
+  @volatile private var limit = 0
+  private val buffer: Array[Short] = new 
Array[Short](UniqueRandomShortProvider.MaxLimit)
+  val r = new SecureRandom()
+
+  resetBuffer()
+  resetSeed()
+
+  count = 1
+
+  private def resetSeed(): Unit = {
+    index = r.nextLong
+    increment = r.nextLong
+  }
+
+  private def resetBuffer(): Unit = {
+    System.arraycopy(Filler, 0, buffer, 0, UniqueRandomShortProvider.MaxLimit)

Review Comment:
   @kerr we're working on an improvement to this solution and the thread safety 
issue will probably be easier to fix with this improvement. Let's get the 
improvement done and we can review if we can also fix that thread safety issue.
   
   The adjustment is to @Claudenw's ShortSupplier and involves a change to stop 
us from potentially returning recently used IDs when we reach the resetBuffer 
stage.



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