dependabot[bot] opened a new pull request, #37239: URL: https://github.com/apache/superset/pull/37239
Updates the requirements on [@deck.gl/mesh-layers](https://github.com/visgl/deck.gl) to permit the latest version. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/visgl/deck.gl/releases"><code>@deck.gl/mesh-layers's releases</code></a>.</em></p> <blockquote> <h2>v9.2.6</h2> <ul> <li>fix(IconManager) Fix icon frame x/y for auto packed icons (<a href="https://redirect.github.com/visgl/deck.gl/issues/9928">#9928</a>)</li> <li>fix(mapbox): MapboxOverlay: render deck layers in batches (<a href="https://redirect.github.com/visgl/deck.gl/issues/9939">#9939</a>)</li> <li>chore: bump luma to 9.2.6 (<a href="https://redirect.github.com/visgl/deck.gl/issues/9940">#9940</a>)</li> <li>feat(core): Improved GlobeController (<a href="https://redirect.github.com/visgl/deck.gl/issues/9913">#9913</a>)</li> <li>pydeck: Clarify how to pass full controller options (<a href="https://redirect.github.com/visgl/deck.gl/issues/9897">#9897</a>)</li> <li>fix(core): Reset interaction state for smooth=false (<a href="https://redirect.github.com/visgl/deck.gl/issues/9908">#9908</a>)</li> <li>fix(IconLayer): don't generateMipmaps before data loaded (<a href="https://redirect.github.com/visgl/deck.gl/issues/9909">#9909</a>)</li> <li>fix(carto): More defensive code in RasterLayer (<a href="https://redirect.github.com/visgl/deck.gl/issues/9911">#9911</a>)</li> <li>feat(core): Add <code>container</code> to WidgetProps (<a href="https://redirect.github.com/visgl/deck.gl/issues/9922">#9922</a>)</li> <li>fix(core): reproduce-able viewports (<a href="https://redirect.github.com/visgl/deck.gl/issues/9923">#9923</a>)</li> <li>Export type hint from module (<a href="https://redirect.github.com/visgl/deck.gl/issues/9917">#9917</a>)</li> </ul> </blockquote> </details> <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/visgl/deck.gl/blob/v9.2.6/CHANGELOG.md"><code>@deck.gl/mesh-layers's changelog</code></a>.</em></p> <blockquote> <h4>deck.gl [v9.2.6] - Jan 16 2026</h4> <ul> <li>fix(IconManager) Fix icon frame x/y for auto packed icons (<a href="https://redirect.github.com/visgl/deck.gl/issues/9928">#9928</a>)</li> <li>fix(mapbox): MapboxOverlay: render deck layers in batches (<a href="https://redirect.github.com/visgl/deck.gl/issues/9939">#9939</a>)</li> <li>chore: bump luma to 9.2.6 (<a href="https://redirect.github.com/visgl/deck.gl/issues/9940">#9940</a>)</li> <li>feat(core): Improved GlobeController (<a href="https://redirect.github.com/visgl/deck.gl/issues/9913">#9913</a>)</li> <li>pydeck: Clarify how to pass full controller options (<a href="https://redirect.github.com/visgl/deck.gl/issues/9897">#9897</a>)</li> <li>fix(core): Reset interaction state for smooth=false (<a href="https://redirect.github.com/visgl/deck.gl/issues/9908">#9908</a>)</li> <li>fix(IconLayer): don't generateMipmaps before data loaded (<a href="https://redirect.github.com/visgl/deck.gl/issues/9909">#9909</a>)</li> <li>fix(carto): More defensive code in RasterLayer (<a href="https://redirect.github.com/visgl/deck.gl/issues/9911">#9911</a>)</li> <li>feat(core): Add <code>container</code> to WidgetProps (<a href="https://redirect.github.com/visgl/deck.gl/issues/9922">#9922</a>)</li> <li>fix(core): reproduce-able viewports (<a href="https://redirect.github.com/visgl/deck.gl/issues/9923">#9923</a>)</li> <li>Export type hint from module (<a href="https://redirect.github.com/visgl/deck.gl/issues/9917">#9917</a>)</li> </ul> <h4>deck.gl [v9.2.5] - Dec 9 2025</h4> <ul> <li>chore: bump luma 9.2.4 (<a href="https://redirect.github.com/visgl/deck.gl/issues/9907">#9907</a>)</li> <li>fix(core): Enable shader and pipeline caching by default (<a href="https://redirect.github.com/visgl/deck.gl/issues/9863">#9863</a>)</li> <li>fix(carto): PointLabelLayer used with formatTiles=mvt (<a href="https://redirect.github.com/visgl/deck.gl/issues/9906">#9906</a>)</li> </ul> <h4>deck.gl [v9.2.4] - Dec 8 2025</h4> <ul> <li>pydeck: support Maplibre including Globe projection (<a href="https://redirect.github.com/visgl/deck.gl/issues/9896">#9896</a>)</li> <li>fix(carto): autoLabels support with formatTiles=mvt (<a href="https://redirect.github.com/visgl/deck.gl/issues/9900">#9900</a>)</li> <li>pydeck: Update to [email protected] (<a href="https://redirect.github.com/visgl/deck.gl/issues/9895">#9895</a>)</li> <li>fix(core): getTooltip disappears when autoHighlight: true and interleaved: true in MapboxOverlay (deck.gl) (<a href="https://redirect.github.com/visgl/deck.gl/issues/9889">#9889</a>)</li> </ul> <h4>deck.gl [v9.2.3] - Dec 3 2025</h4> <ul> <li>Fix DPR changes in interleaved mode by leveraging onResize callback (<a href="https://redirect.github.com/visgl/deck.gl/issues/9887">#9887</a>)</li> <li>fix(core): Correctly resize drawing buffer on resize (<a href="https://redirect.github.com/visgl/deck.gl/issues/9886">#9886</a>)</li> <li>Refactor GeohashLayerProps to extend GeoCellLayerProps (<a href="https://redirect.github.com/visgl/deck.gl/issues/9875">#9875</a>)</li> <li>fix(carto): VectorTileLayer guard against null layers (<a href="https://redirect.github.com/visgl/deck.gl/issues/9885">#9885</a>)</li> <li>Fix: Make sizeBasis optional in IconLayer type definition (<a href="https://redirect.github.com/visgl/deck.gl/issues/9883">#9883</a>)</li> <li>Fix interleaved overlay default parameters (<a href="https://redirect.github.com/visgl/deck.gl/issues/9871">#9871</a>)</li> <li>fix: Remove widget src import (<a href="https://redirect.github.com/visgl/deck.gl/issues/9833">#9833</a>)</li> </ul> <h4>deck.gl [v9.2.2] - Oct 16 2025</h4> <ul> <li>chore: tighten peerDependency range to patch (<a href="https://redirect.github.com/visgl/deck.gl/issues/9821">#9821</a>)</li> <li>Fix type hint of useDevicePixels to allow number input (<a href="https://redirect.github.com/visgl/deck.gl/issues/9826">#9826</a>)</li> </ul> <h4>deck.gl [v9.2.1] - Oct 7 2025</h4> <ul> <li>Avoid 9.2 breaking change in Widget base class (<a href="https://redirect.github.com/visgl/deck.gl/issues/9814">#9814</a>)</li> <li>Simplify Widget class constructor (<a href="https://redirect.github.com/visgl/deck.gl/issues/9815">#9815</a>)</li> </ul> <h4>deck.gl [v9.2.0] - Oct 7 2025</h4> <p>The v9.2 release comes with preview of WebGPU support, and a trove of new widgets. See <a href="https://deck.gl/docs/whats-new">https://deck.gl/docs/whats-new</a> for a full list.</p> <!-- raw HTML omitted --> </blockquote> <p>... (truncated)</p> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/visgl/deck.gl/commit/e424548ba239168f3e86b82b049cdd2d3cdf8fbe"><code>e424548</code></a> v9.2.6</li> <li><a href="https://github.com/visgl/deck.gl/commit/80b5bd4044223dfe1906fc363c17ea4b38f618b1"><code>80b5bd4</code></a> fix(IconManager) Fix icon frame x/y for auto packed icons (<a href="https://redirect.github.com/visgl/deck.gl/issues/9928">#9928</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/240845d7a34f40b9201570c60309c4ffed9c1666"><code>240845d</code></a> fix(mapbox): MapboxOverlay: render deck layers in batches (<a href="https://redirect.github.com/visgl/deck.gl/issues/9939">#9939</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/c2f152c52d33d162b414280d17679af8cc7de489"><code>c2f152c</code></a> chore: bump luma to 9.2.6 (<a href="https://redirect.github.com/visgl/deck.gl/issues/9940">#9940</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/93a8644418fe0528cfe6b8979c419bbf5e6cab71"><code>93a8644</code></a> feat(core): Improved GlobeController (<a href="https://redirect.github.com/visgl/deck.gl/issues/9913">#9913</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/d6c5e171881fbecc99f15d9c44b9178f49cc69a0"><code>d6c5e17</code></a> chore(deps-dev): bump puppeteer from 22.15.0 to 24.26.1 (<a href="https://redirect.github.com/visgl/deck.gl/issues/9847">#9847</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/06aa004bed2026428b6decdcd0f08dfe800bfa81"><code>06aa004</code></a> pydeck: Clarify how to pass full controller options (<a href="https://redirect.github.com/visgl/deck.gl/issues/9897">#9897</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/28f6a3e8c3acb161282989a70f95928f156c7b44"><code>28f6a3e</code></a> fix(core): Reset interaction state for smooth=false (<a href="https://redirect.github.com/visgl/deck.gl/issues/9908">#9908</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/f543ba991548f6242ad1178512b29af44e707c56"><code>f543ba9</code></a> fix(IconLayer): don't generateMipmaps before data loaded (<a href="https://redirect.github.com/visgl/deck.gl/issues/9909">#9909</a>)</li> <li><a href="https://github.com/visgl/deck.gl/commit/b8baf2a49c0758c0f4e6ac5641831000b371a194"><code>b8baf2a</code></a> fix(carto): More defensive code in RasterLayer (<a href="https://redirect.github.com/visgl/deck.gl/issues/9911">#9911</a>)</li> <li>Additional commits viewable in <a href="https://github.com/visgl/deck.gl/compare/v9.2.2...v9.2.6">compare view</a></li> </ul> </details> <br /> Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. 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