dependabot[bot] opened a new pull request, #40258:
URL: https://github.com/apache/superset/pull/40258

   Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) from 3.23.1 to 
3.24.0.
   <details>
   <summary>Release notes</summary>
   <p><em>Sourced from <a 
href="https://github.com/mapbox/mapbox-gl-js/releases";>mapbox-gl's 
releases</a>.</em></p>
   <blockquote>
   <h2>v3.24.0</h2>
   <h2>Features and improvements โœจ</h2>
   <ul>
   <li>Introduce Level of Detail (LOD) support for landmark models, enabling 
automatic switching between model versions based on camera distance.</li>
   <li>Support additive blend mode with clamped density by setting the 
<code>line-blend-additive-clamp</code> property.</li>
   <li>Improve rendering performance by reducing per-frame matrix 
allocations.</li>
   <li>Improve rendering performance via parallel shader compilation on 
supported devices.</li>
   <li>Improve rendering performance by advancing shader precompilation.</li>
   <li>Improve shadow rendering performance.</li>
   <li>Improve vector icon loading performance.</li>
   <li>Improve initial load by skipping redundant config-related style layers 
updates in Web Workers.</li>
   <li>Improve initial load by rescheduling shader precompilation to occur 
during browser idle time after the map's <code>idle</code> event.</li>
   <li>Improve model processing performance.</li>
   <li>Improve performance and memory footprint by streamlining communication 
between the main thread and Web Workers.</li>
   <li>Reduce first-interaction jank by optimizing shader compilation pipeline 
behavior.</li>
   <li>Optimize expression parsing performance.</li>
   <li>Improve an error messaging for the <code>line-trim-offset</code> 
property without <code>lineMetrics</code>.</li>
   </ul>
   <h2>Bug fixes ๐Ÿž</h2>
   <ul>
   <li>Fix LUT to properly work with premultiplied color.</li>
   <li>Fix a potential memory leak and crash occurring when a map was 
destroyed.</li>
   <li>Fix an issue where cross-fragments config values were not correctly 
updated.</li>
   </ul>
   <h2>v3.24.0-rc.1</h2>
   <h2>Features and improvements โœจ</h2>
   <ul>
   <li>Introduce Level of Detail (LOD) support for landmark models, enabling 
automatic switching between model versions based on camera distance.</li>
   <li>Support additive blend mode with clamped density by setting the 
<code>line-blend-additive-clamp</code> property.</li>
   <li>Improve rendering performance by reducing per-frame matrix 
allocations.</li>
   <li>Improve rendering performance via parallel shader compilation on 
supported devices.</li>
   <li>Improve rendering performance by advancing shader precompilation.</li>
   <li>Improve shadow rendering performance.</li>
   <li>Improve vector icon loading performance.</li>
   <li>Improve initial load by skipping redundant config-related style layers 
updates in Web Workers.</li>
   <li>Improve initial load by rescheduling shader precompilation to occur 
during browser idle time after the map's <code>idle</code> event.</li>
   <li>Improve model processing performance.</li>
   <li>Improve performance and memory footprint by streamlining communication 
between the main thread and Web Workers.</li>
   <li>Reduce first-interaction jank by optimizing shader compilation pipeline 
behavior.</li>
   <li>Optimize expression parsing performance.</li>
   <li>Improve an error messaging for the <code>line-trim-offset</code> 
property without <code>lineMetrics</code>.</li>
   </ul>
   <h2>Bug fixes ๐Ÿž</h2>
   <ul>
   <li>Fix LUT to properly work with premultiplied color.</li>
   <li>Fix a potential memory leak and crash occurring when a map was 
destroyed.</li>
   </ul>
   </blockquote>
   </details>
   <details>
   <summary>Changelog</summary>
   <p><em>Sourced from <a 
href="https://github.com/mapbox/mapbox-gl-js/blob/main/CHANGELOG.md";>mapbox-gl's
 changelog</a>.</em></p>
   <blockquote>
   <h2>3.24.0</h2>
   <h2>Features and improvements โœจ</h2>
   <ul>
   <li>Introduce Level of Detail (LOD) support for landmark models, enabling 
automatic switching between model versions based on camera distance.</li>
   <li>Support additive blend mode with clamped density by setting the 
<code>line-blend-additive-clamp</code> property.</li>
   <li>Improve rendering performance by reducing per-frame matrix 
allocations.</li>
   <li>Improve rendering performance via parallel shader compilation on 
supported devices.</li>
   <li>Improve rendering performance by advancing shader precompilation.</li>
   <li>Improve shadow rendering performance.</li>
   <li>Improve vector icon loading performance.</li>
   <li>Improve initial load by skipping redundant config-related style layers 
updates in Web Workers.</li>
   <li>Improve initial load by rescheduling shader precompilation to occur 
during browser idle time after the map's <code>idle</code> event.</li>
   <li>Improve model processing performance.</li>
   <li>Improve performance and memory footprint by streamlining communication 
between the main thread and Web Workers.</li>
   <li>Reduce first-interaction jank by optimizing shader compilation pipeline 
behavior.</li>
   <li>Optimize expression parsing performance.</li>
   <li>Improve an error messaging for the <code>line-trim-offset</code> 
property without <code>lineMetrics</code>.</li>
   </ul>
   <h2>Bug fixes ๐Ÿž</h2>
   <ul>
   <li>Fix LUT to properly work with premultiplied color.</li>
   <li>Fix a potential memory leak and crash occurring when a map was 
destroyed.</li>
   <li>Fix an issue where cross-fragments config values were not correctly 
updated.</li>
   </ul>
   </blockquote>
   </details>
   <details>
   <summary>Commits</summary>
   <ul>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/b59f91207d63b19155add86bb77e5a9434532210";><code>b59f912</code></a>
 Bump version to v3.24.0 and update changelog</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/72705617d8ada13099ee14ef51ffe03aad79e984";><code>7270561</code></a>
 [Backport release/v0.24] Defer fragment <code>setLayers</code> to root on 
initial load (...</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/54097dc1322ed964f5091b6579d923b4d94f1bb2";><code>54097dc</code></a>
 v3.24.0-rc.1</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/993e00b1c2925c87ace62f64c773f8971b0d8921";><code>993e00b</code></a>
 Added support for rendering landmark models with LOD when available.</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/049a64b0f58f03f778f6ac005e285fa3f9b87388";><code>049a64b</code></a>
 Enforce <code>@ts-expect-error</code> ban</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/7e6a28beb3a82a83545c279475d09e3845543f76";><code>7e6a28b</code></a>
 Bump <code>@โ€‹babel/preset-env</code> from 7.29.2 to 7.29.3 
(internal-13071)</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/ac9b131b87567c3789733bbb22190f086f9477d7";><code>ac9b131</code></a>
 Bump postcss from 8.5.12 to 8.5.13 (internal-13068)</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/161a9a324e3e8d81c9a9baf022b66b7119ce7b7f";><code>161a9a3</code></a>
 Improve shader precompilation scheduling</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/8066a6732f68ffd4ad140e8d8dd1f999d8a1cf9b";><code>8066a67</code></a>
 Consolidate two grid index implementations into one</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/fde91aa674f6f3188681835bf9b9ca876b8a664c";><code>fde91aa</code></a>
 Fix getting elevation for tile points</li>
   <li>Additional commits viewable in <a 
href="https://github.com/mapbox/mapbox-gl-js/compare/v3.23.1...v3.24.0";>compare 
view</a></li>
   </ul>
   </details>
   <br />
   
   
   [![Dependabot compatibility 
score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=mapbox-gl&package-manager=npm_and_yarn&previous-version=3.23.1&new-version=3.24.0)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
   
   Dependabot will resolve any conflicts with this PR as long as you don't 
alter it yourself. You can also trigger a rebase manually by commenting 
`@dependabot rebase`.
   
   [//]: # (dependabot-automerge-start)
   [//]: # (dependabot-automerge-end)
   
   ---
   
   <details>
   <summary>Dependabot commands and options</summary>
   <br />
   
   You can trigger Dependabot actions by commenting on this PR:
   - `@dependabot rebase` will rebase this PR
   - `@dependabot recreate` will recreate this PR, overwriting any edits that 
have been made to it
   - `@dependabot show <dependency name> ignore conditions` will show all of 
the ignore conditions of the specified dependency
   - `@dependabot ignore this major version` will close this PR and stop 
Dependabot creating any more for this major version (unless you reopen the PR 
or upgrade to it yourself)
   - `@dependabot ignore this minor version` will close this PR and stop 
Dependabot creating any more for this minor version (unless you reopen the PR 
or upgrade to it yourself)
   - `@dependabot ignore this dependency` will close this PR and stop 
Dependabot creating any more for this dependency (unless you reopen the PR or 
upgrade to it yourself)
   
   
   </details>


-- 
This is an automated message from the Apache Git Service.
To respond to the message, please log on to GitHub and use the
URL above to go to the specific comment.

To unsubscribe, e-mail: [email protected]

For queries about this service, please contact Infrastructure at:
[email protected]


---------------------------------------------------------------------
To unsubscribe, e-mail: [email protected]
For additional commands, e-mail: [email protected]

Reply via email to