dependabot[bot] opened a new pull request, #44887: URL: https://github.com/apache/superset/pull/44887
Bumps [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) from 6.8.0 to 6.11.2. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/maplibre/maplibre-gl-js/releases">maplibre-gl's releases</a>.</em></p> <blockquote> <h2>v6.11.2</h2> <h3>✨ Features and improvements</h3> <ul> <li>Improve rendering performance by uploading each tile's projection data once per frame instead of before every draw call (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8545">#8545</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Support multiple glyph variants in requests, caches, and atlases (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8488">#8488</a>) (by <a href="https://github.com/NEKOYASAN"><code>@NEKOYASAN</code></a>)</li> </ul> <h3>🐞 Bug fixes</h3> <ul> <li>Fix <code>Map#once(type, layerId, listener)</code> unsubscribing on the first event that misses the layer instead of the first event that hits it (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8499">#8499</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> <li>Remove hillshade gradient toward the poles (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8551">#8551</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix camera settings being undone during camera movement with terrain or <code>transformCameraUpdate</code> (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8550">#8550</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix zooming and panning with the pointer above the horizon moving the map in the opposite direction (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8544">#8544</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix the camera jumping when a drag over terrain ends at a pitch above 84° (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8541">#8541</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Ease the center elevation over terrain during <code>easeTo</code> and <code>flyTo</code> instead of holding it and jumping when the animation ends (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8543">#8543</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> <li>Fix <code>fitBounds</code> and <code>cameraForBounds</code> throwing on the globe projection when the padding exceeds the viewport, instead of warning and returning <code>undefined</code> as on mercator (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8538">#8538</a>) (by <a href="https://github.com/drakeo338"><code>@drakeo338</code></a>)</li> <li>Keep raster tiles sharp at a fractional <code>devicePixelRatio</code>, where the canvas covered a different number of device pixels than its backing store held and the compositor rescaled it (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/1590">#1590</a>) (by <a href="https://github.com/zdila"><code>@zdila</code></a>)</li> </ul> <h2>v6.11.1</h2> <h3>🐞 Bug fixes</h3> <ul> <li>Fix missing promoteId when merging queued updateData diffs in geojson source (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8500">#8500</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> <li>Sanitize attribution with an allow list of tags and attributes rather than a list of known-dangerous ones (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8532">#8532</a>) (by <a href="https://github.com/HarelM"><code>@HarelM</code></a>)</li> <li>Fix the camera jumping or bobbing around gestures over terrain, and ignoring terrain that loads after <code>easeTo</code>/<code>flyTo</code> (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8471">#8471</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> <li>Stop sending a vector tile to the worker when it was dropped while its request was being transformed or while the worker was still starting up, which left the parsed tile in the worker for the lifetime of the map (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8516">#8516</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> </ul> <h2>v6.11.0</h2> <h3>✨ Features and improvements</h3> <ul> <li>Fire a <code>contextmenu</code> map event on long press for touch devices (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/373">#373</a>) (by <a href="https://github.com/kirthi-b"><code>@kirthi-b</code></a>)</li> <li>Transition paint, light and sky properties that read <code>global-state</code> from the value they had when the state changes, where they snapped to the new value while holding <code>idle</code> for the transition duration (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8395">#8395</a>) (by <a href="https://github.com/avosa"><code>@avosa</code></a>)</li> <li>Speed up cross-tile symbol matching for sources with <code>promoteId</code> by keying symbols on their feature id as well as their label (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8470">#8470</a>, continues <a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/7665">#7665</a>) (by <a href="https://github.com/bradymadden97"><code>@bradymadden97</code></a> and <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> <li>Add <code>Map#calculateAnchoredCameraOptions</code> to calculate camera options that place a geographic anchor at a screen position without moving the map (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8288">#8288</a>) (by <a href="https://github.com/xavierjs"><code>@xavierjs</code></a>)</li> <li>Skip the loaded-tile scan for constant <code>symbol-height-offset</code> layers when computing tile coverage (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8424">#8424</a>) (by <a href="https://github.com/clement-igonet"><code>@clement-igonet</code></a>)</li> <li>Type and document that an <code>addProtocol</code> handler may return an <code>ImageBitmap</code> or <code>HTMLImageElement</code> for an image resource, so decoded pixels are not encoded and decoded again (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8515">#8515</a>) (by <a href="https://github.com/MannXo"><code>@MannXo</code></a>)</li> </ul> <h3>🐞 Bug fixes</h3> <ul> <li>Fade the globe atmosphere in with the camera's altitude, so the sky keeps the horizon until the atmosphere takes over from space (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8464">#8464</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Report worker script failures through the map <code>error</code> event (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8018">#8018</a>) (by <a href="https://github.com/xavierjs"><code>@xavierjs</code></a>)</li> <li>Fix slow panning and zooming in Firefox on macOS since 6.8.0 (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8468">#8468</a>) (by <a href="https://github.com/timsluis"><code>@timsluis</code></a> and <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Keep source-specific tile LOD settings from changing internal terrain render-to-texture tile selection (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8048">#8048</a>) (by <a href="https://github.com/DoFabien"><code>@DoFabien</code></a>)</li> <li>Fix <code>map.setSky()</code> silently keeping the old sky and firing no <code>error</code> event when the value included a <code>-transition</code> key (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8375">#8375</a>) (by <a href="https://github.com/Yasser-Ameur"><code>@Yasser-Ameur</code></a>)</li> <li>Fix markers and popups misplaced after a projection change or by terrain that loads after the map settled. (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8433">#8433</a>) (by <a href="https://github.com/patte"><code>@patte</code></a>)</li> <li>Insert sanitized attribution HTML as DOM nodes instead of re-parsing a serialized string (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8528">#8528</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> </ul> <h2>v6.10.0</h2> <h3>✨ Features and improvements</h3> <!-- raw HTML omitted --> </blockquote> <p>... (truncated)</p> </details> <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md">maplibre-gl's changelog</a>.</em></p> <blockquote> <h2>6.11.2</h2> <h3>✨ Features and improvements</h3> <ul> <li>Improve rendering performance by uploading each tile's projection data once per frame instead of before every draw call (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8545">#8545</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Support multiple glyph variants in requests, caches, and atlases (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8488">#8488</a>) (by <a href="https://github.com/NEKOYASAN"><code>@NEKOYASAN</code></a>)</li> </ul> <h3>🐞 Bug fixes</h3> <ul> <li>Fix <code>Map#once(type, layerId, listener)</code> unsubscribing on the first event that misses the layer instead of the first event that hits it (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8499">#8499</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> <li>Remove hillshade gradient toward the poles (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8551">#8551</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix camera settings being undone during camera movement with terrain or <code>transformCameraUpdate</code> (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8550">#8550</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix zooming and panning with the pointer above the horizon moving the map in the opposite direction (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8544">#8544</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix the camera jumping when a drag over terrain ends at a pitch above 84° (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8541">#8541</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Ease the center elevation over terrain during <code>easeTo</code> and <code>flyTo</code> instead of holding it and jumping when the animation ends (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8543">#8543</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> <li>Fix <code>fitBounds</code> and <code>cameraForBounds</code> throwing on the globe projection when the padding exceeds the viewport, instead of warning and returning <code>undefined</code> as on mercator (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8538">#8538</a>) (by <a href="https://github.com/drakeo338"><code>@drakeo338</code></a>)</li> <li>Keep raster tiles sharp at a fractional <code>devicePixelRatio</code>, where the canvas covered a different number of device pixels than its backing store held and the compositor rescaled it (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/1590">#1590</a>) (by <a href="https://github.com/zdila"><code>@zdila</code></a>)</li> </ul> <h2>6.11.1</h2> <h3>🐞 Bug fixes</h3> <ul> <li>Fix missing promoteId when merging queued updateData diffs in geojson source (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8500">#8500</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> <li>Sanitize attribution with an allow list of tags and attributes rather than a list of known-dangerous ones (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8532">#8532</a>) (by <a href="https://github.com/HarelM"><code>@HarelM</code></a>)</li> <li>Fix the camera jumping or bobbing around gestures over terrain, and ignoring terrain that loads after <code>easeTo</code>/<code>flyTo</code> (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8471">#8471</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> <li>Stop sending a vector tile to the worker when it was dropped while its request was being transformed or while the worker was still starting up, which left the parsed tile in the worker for the lifetime of the map (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8516">#8516</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> </ul> <h2>6.11.0</h2> <h3>✨ Features and improvements</h3> <ul> <li>Fire a <code>contextmenu</code> map event on long press for touch devices (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/373">#373</a>) (by <a href="https://github.com/kirthi-b"><code>@kirthi-b</code></a>)</li> <li>Transition paint, light and sky properties that read <code>global-state</code> from the value they had when the state changes, where they snapped to the new value while holding <code>idle</code> for the transition duration (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8395">#8395</a>) (by <a href="https://github.com/avosa"><code>@avosa</code></a>)</li> <li>Speed up cross-tile symbol matching for sources with <code>promoteId</code> by keying symbols on their feature id as well as their label (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8470">#8470</a>, continues <a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/7665">#7665</a>) (by <a href="https://github.com/bradymadden97"><code>@bradymadden97</code></a> and <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> <li>Add <code>Map#calculateAnchoredCameraOptions</code> to calculate camera options that place a geographic anchor at a screen position without moving the map (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8288">#8288</a>) (by <a href="https://github.com/xavierjs"><code>@xavierjs</code></a>)</li> <li>Skip the loaded-tile scan for constant <code>symbol-height-offset</code> layers when computing tile coverage (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8424">#8424</a>) (by <a href="https://github.com/clement-igonet"><code>@clement-igonet</code></a>)</li> <li>Type and document that an <code>addProtocol</code> handler may return an <code>ImageBitmap</code> or <code>HTMLImageElement</code> for an image resource, so decoded pixels are not encoded and decoded again (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8515">#8515</a>) (by <a href="https://github.com/MannXo"><code>@MannXo</code></a>)</li> </ul> <h3>🐞 Bug fixes</h3> <ul> <li>Fade the globe atmosphere in with the camera's altitude, so the sky keeps the horizon until the atmosphere takes over from space (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8464">#8464</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Report worker script failures through the map <code>error</code> event (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8018">#8018</a>) (by <a href="https://github.com/xavierjs"><code>@xavierjs</code></a>)</li> <li>Fix slow panning and zooming in Firefox on macOS since 6.8.0 (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8468">#8468</a>) (by <a href="https://github.com/timsluis"><code>@timsluis</code></a> and <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Keep source-specific tile LOD settings from changing internal terrain render-to-texture tile selection (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8048">#8048</a>) (by <a href="https://github.com/DoFabien"><code>@DoFabien</code></a>)</li> <li>Fix <code>map.setSky()</code> silently keeping the old sky and firing no <code>error</code> event when the value included a <code>-transition</code> key (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8375">#8375</a>) (by <a href="https://github.com/Yasser-Ameur"><code>@Yasser-Ameur</code></a>)</li> <li>Fix markers and popups misplaced after a projection change or by terrain that loads after the map settled. (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8433">#8433</a>) (by <a href="https://github.com/patte"><code>@patte</code></a>)</li> <li>Insert sanitized attribution HTML as DOM nodes instead of re-parsing a serialized string (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8528">#8528</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> </ul> <h2>6.10.0</h2> <!-- raw HTML omitted --> </blockquote> <p>... (truncated)</p> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/acb7b722f6a752ac1a2ba98cf83006c83dc4fafa"><code>acb7b72</code></a> Bump js version to 6.11.2 (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8555">#8555</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/d28f8443e207be1b54669798b809d731070932b9"><code>d28f844</code></a> fix: Map#once with layerId unsubscribes only after a real hit (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8499">#8499</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/99d0160b018e31dbe5ceba71b79806b36fc0d2ef"><code>99d0160</code></a> Support multiple glyph variants (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8488">#8488</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/98268d3829222064b81b8bfa112baf446ac32cf4"><code>98268d3</code></a> Fix globe cameraForBoxAndBearing throwing when padding exceeds the viewport (...</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/f560a83ac3491086024967fbf8cc0503eae3a76d"><code>f560a83</code></a> Size the canvas to whole device pixels (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8513">#8513</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/7a897d0b0db6a2bb4b9eae54e0b2b54896af63f1"><code>7a897d0</code></a> Remove hillshade gradient toward the poles (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8551">#8551</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/0dff33ab118c6d8ea41f7d9d30e0df9d4acf9ea3"><code>0dff33a</code></a> Fix camera settings being undone during camera movement (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8550">#8550</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/c2031bfb2bf54ee866fcb68bad5b149646a2f4b1"><code>c2031bf</code></a> GM2.8 Upload projection data once per tile instead of once per draw (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8545">#8545</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/728a44c08bdd55ca06f601edd1dbf334159fc99e"><code>728a44c</code></a> Fix zoom and drag above the horizon moving the map the wrong way (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8544">#8544</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/3dfdce0b796e27715a51d9c314448be9f6fd9efb"><code>3dfdce0</code></a> refactor: one method builds the mercator animation's end transform (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8546">#8546</a>)</li> <li>Additional commits viewable in <a href="https://github.com/maplibre/maplibre-gl-js/compare/v6.8.0...v6.11.2">compare view</a></li> </ul> </details> <br /> [](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. 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