Hi everyone, I know there's a TODO page on the wiki, but it's kind of old (may), and it doesn't really indicate priorities. So I thought I'd list my skillset and interests here, and let those who are experienced with nouveau development point me to a good place to start.
I'm currently running a P4 (presler) with a GeForce 6600. The family gaming macine is being upgraded soon (hopefully before the end of the month, it keeps getting put off). When that happens, I'll have a Core 2 Quad (Kentsfield), and I've bought myself a GeForce 8600 (though I haven't set it up in my P4 system - waiting for the kentsfield). I'm self-taught in OpenGL, mostly in the programmable area rather than the old fixed-function pipeline. I can do FBOs, VBOs, and all three shader types with a certain amount of skill, and I understand the basics of instancing and transform feedback (though I've never used them except in experiments). I'm very interested in how low-level hardware programming works (I wrote a bootloader that set up protected-mode and created a scrollable text buffer, but never added enough to make it a real OS - got absorbed in graphics stuff). Ideally, I'd like to work on the lower-level stuff, if there are any good "get my feet wet" sort of tasks there, and if those of you who are familiar with the code are willing to put up with helping me figure out how it all works. If not, I'd love to contribute by writing OpenGL test cases, and by contributing MMIO traces and renouveau dumps. Branan _______________________________________________ Nouveau mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/nouveau
