http://bugs.freedesktop.org/show_bug.cgi?id=18286
--- Comment #36 from Josh Saddler <[email protected]> 2010-03-21 16:15:04 PST --- (In reply to comment #35) > There's a possibility NVAA is now fixed in current nouveau git. I think it is. I'm doing things on my Geforce 8200 I could never do before. While I *very occasionally* see graphical corruption when rolling over Xfce startmenus, or the "File Edit View Help" bars in application windows, accel seems to be working okay. $ glxinfo direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 client glx vendor string: Mesa Project and SGI client glx version string: 1.4 OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NVAA OpenGL version string: 2.1 Mesa 7.9-devel OpenGL shading language version string: 1.20 This is with kernel 2.6.34_rc2, 1-hour-old checkouts of Mesa/libdrm/xf86-video-nouveau, and nouveau-firmware-20091212. Mesa is built with gallium3d, since apparently that's required for nouveau these days. I dunno if there are any other software versions or xorg.conf settings that would be better, but the above stack is what works for me. Nice'n'stable; no lockups. No, I can't run ioQuake3-based games like Urban Terror at native 1440x900 with all settings maxed (the way I can with my RadeonHD 4550 and xf86-video-ati), but it is kinda playable. That's big progress. So whatever ya'll have done in the last month, keep it up -- it's yielding amazing results. Thanks a bunch! -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Nouveau mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/nouveau
