On Sun, Mar 6, 2011 at 2:24 PM, Ben Skeggs <[email protected]> wrote:
>
>
> Sent from my iPhone
>
> On 07/03/2011, at 0:03, Maarten Maathuis <[email protected]> wrote:
>
>> On Sun, Mar 6, 2011 at 1:44 PM, Ben Skeggs <[email protected]> wrote:
>>> Sorry for the top posting, it's late and typing from my phone in bed lol.
>>>
>>> Just wanted to see if you had an update? And, this is NV86 I guess?
>>>
>>> Ben.
>>>
>>> Sent from my iPhone
>>>
>>> On 02/03/2011, at 8:20, Maarten Maathuis <[email protected]> wrote:
>>>
>>>> On Tue, Mar 1, 2011 at 9:51 PM, Ben Skeggs <[email protected]> wrote:
>>>>> On Tue, 2011-03-01 at 21:08 +0000, Maarten Maathuis wrote:
>>>>>
>>>>>> Those come after 15-30 minutes of running warzone2100, i haven't
>>>>>> played any games for a while, so no idea how long this has been going
>>>>>> on.
>>>>>> I also got a TRAP_CCACHE on channel 2 a little while ago, it takes
>>>>>> much longer to trigger (a few hours). I'm using todays "nouveau
>>>>>> kernel" git.
>>>>> You're not the first person to have reported this fwiw, personally, I
>>>>> haven't seen it yet..
>>>>>
>>>>>>
>>>>>> I'm guessing something is being unmapped too early or without reason,
>>>>>> or some cache is stale. But it isn't obvious what exactly it is.
>>>>>>
>>>>>> Because i don't remember having these lockups before I'm inclined to
>>>>>> guess that this commit is involved
>>>>>> http://cgit.freedesktop.org/nouveau/linux-2.6/commit/?id=6330d8f5ecc4a19fd2ad3c7fa128b2f4c2ce3360
>>>>>>
>>>>>> Any ideas?
>>>>> Not really.  If this commit *is* the cause, the problem is still
>>>>> somewhere else.  That commit just makes sure PTEs are marked invalid, so
>>>>> if it's causing your faults, then previously the GPU would still have
>>>>> been reading/writing invalid data.
>>>>>
>>>>> Plus, I expect you should probably have seen a VM fault..
>>>>
>>>> So these faults are just generic errors? Unrelated to page faults?
>>>>
>>>>>
>>>>> Ben.
>>>>>>
>>>>>> Maarten.
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Far away from the primal instinct, the song seems to fade away, the
>>>> river get wider between your thoughts and the things we do and say.
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>>>
>>
>> No this is NV96. The revert definitely helps, but no luck so far in
>> finding a plausible cause for the problem.
> Hey,
>
> Ok. Hmm. I thought you had NV86 for some reason! It's a long shot and I'm not 
> entirely convinced it'll help at all, but can you switch graph.tlb_flush 
> pointer to the nv86 version and see if anything changes?

I used to have a NV86, but it died more than a year ago in the typical
way for that generation of card, due to thermal issues I guess (it was
a passively cooled card). I haven't tried using the nv86 tlb flush,
out of curiosity, is this something nvidia does (a lot) on nv86?

>
> The *other* possible thing is that the ttm delayed delete queue is causing 
> multiple tlb flushes to happen at the same time.  I'll add locking for that 
> in the morning, that was a complete oversight.

I've had no lockups since you added the spinlocks, so maybe that was
it. Time will tell.

>
> Ben.
>
>>
>> --
>> Far away from the primal instinct, the song seems to fade away, the
>> river get wider between your thoughts and the things we do and say.
>



-- 
Far away from the primal instinct, the song seems to fade away, the
river get wider between your thoughts and the things we do and say.
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