https://bugs.freedesktop.org/show_bug.cgi?id=37769
Summary: [NVA8] UT2003: Unfinished frames during gameplay and
menu in fullscreen
Product: Mesa
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
AssignedTo: [email protected]
ReportedBy: [email protected]
Created an attachment (id=47341)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47341)
Splash video with nVidia logo, missing texture
When Gnome-shell is enabled, often frames are not completely finished before
rendering. This shows sometimes by absent light effects or even textures, and
sometimes by not rendering foreground elements. This happens often enough to
make this game unplayable, even though the framerate is around 40FPS.
Attached image will demonstrate several parts of frames that got captured. This
should give a little more detail on what's going wrong.
No error messages are given in dmesg or in terminal.
Running:
kernel-2.6.38.6-27.fc15.x86_64 (but also tried with Koji kernel and upstream
nouveau module)
mesa-dri-drivers-7.11-0.11.20110525.0.fc15.i686
xorg-x11-drv-nouveau-0.0.16-24.20110324git8378443.fc15.x86_64
xorg-x11-server-Xorg-1.10.1-14.fc15.x86_64
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