https://bugs.freedesktop.org/show_bug.cgi?id=64323
--- Comment #2 from Emil Velikov <[email protected]> --- A few notes * Rendering is restored to normal by purging all references of DISCARD_WHOLE_RESOURCE from the original patch * Performance drops by ~8% if dynamic buffers are allocated in vram[1] [1] Tested using a minute long demo, of jumping through the first portal portal in the game -- You are receiving this mail because: You are the assignee for the bug.
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