https://bugs.freedesktop.org/show_bug.cgi?id=49148

Ilia Mirkin <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |NEW

--- Comment #6 from Ilia Mirkin <[email protected]> ---
Well, I've found an app that causes this to trigger -- supertuxkart.

The basic problem seem to be that when nouveau_render_texture is called, the
teximage's surface does not seem to be populated (although its base values are
fine). As a result, the renderbuffer's surface ends up with 0's for everything,
and that's not a supported format.

I've yet to figure out how come the teximage's stuff isn't updated (nor do I
see where it would ever be updated). I think the move is to add a
AllocTextureImageBuffer implementation, but that is, as of yet, untested.

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