https://bugs.freedesktop.org/show_bug.cgi?id=49148
Ilia Mirkin <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDINFO |NEW --- Comment #6 from Ilia Mirkin <[email protected]> --- Well, I've found an app that causes this to trigger -- supertuxkart. The basic problem seem to be that when nouveau_render_texture is called, the teximage's surface does not seem to be populated (although its base values are fine). As a result, the renderbuffer's surface ends up with 0's for everything, and that's not a supported format. I've yet to figure out how come the teximage's stuff isn't updated (nor do I see where it would ever be updated). I think the move is to add a AllocTextureImageBuffer implementation, but that is, as of yet, untested. -- You are receiving this mail because: You are the assignee for the bug.
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