https://bugs.freedesktop.org/show_bug.cgi?id=71438
--- Comment #6 from Ilia Mirkin <[email protected]> --- OK, well it seems like eventually you start getting allocation errors. This could mean that we're somehow leaking video memory, or just not using it wisely, or that there's just not enough to go 'round. Modern applications will want a lot more 3d than this card can provide anyways... unless you plan on using it for 3d activities, you could set LIBGL_ALWAYS_SOFTWARE=1 somewhere in your environment which will cause mesa to fall back on llvmpipe or swrast. Another possibility is that you're being bitten by the libdrm bug that was exposed by gcc-4.8 (which I see your kernel is compiled with). Try a libdrm with commit http://cgit.freedesktop.org/mesa/drm/commit/?id=482abbfafb56cbceaf5355c026434e638cddd0f1 applied and see if it helps. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ Nouveau mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/nouveau
