https://bugs.freedesktop.org/show_bug.cgi?id=72939
--- Comment #1 from Ilia Mirkin <[email protected]> --- This error is telling you that an invalid opcode was attempted to get executed. On the bright side, envydis agrees that it's an invalid opcode. So either we have a bug in generating shaders, or it's something more sinister. If you run a debug mesa build with NV50_PROG_DEBUG=1, it should dump all the shaders being compiled -- that should at least let us know if we're generating the wrong opcodes or not. Basically look for the 80070279 00060780 sequence in the generated program binaries that are printed out. If you do find it, grab the whole shader binary as well as the lines that precede it, including the TGSI that caused it to be generated, and upload that here. If it's not there, then... that's very unfortunate -- it means some sort of memory corruption issue. Let's hope it's the more straightforward problem. -- You are receiving this mail because: You are the assignee for the bug.
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