https://bugs.freedesktop.org/show_bug.cgi?id=75776
Ilia Mirkin <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|[NVA5] Hearthstone displays |[NV50 gallium] Hearthstone |corrupted buffers |displays corrupted buffers --- Comment #5 from Ilia Mirkin <[email protected]> --- Confirmed with latest on nv96 as well as Mesa 9.1.6. No errors in dmesg, but this feels like an incorrect format somewhere, or an FBO attachment not being output to. I checked with NV50_PROG_OPTIMIZE=0, and it's not a shader optimization going wrong. There are a few surface formats that are not blendable on nv50 but are on nvc0 (not 100% sure what "blendable" means... PIPE_BIND_BLENDABLE, whatever that is). Perhaps it's trying to use one as blendable without declaring so... There are some errors reported by glretrace, but I checked in the trace dump, and they match the errors that the application received when doing the the fb completeness checks. -- You are receiving this mail because: You are the assignee for the bug.
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