https://bugs.freedesktop.org/show_bug.cgi?id=97067
Bug ID: 97067
Summary: WebGL:
conformance/glsl/misc/shaders-with-invariance.html
Fail
Product: Mesa
Version: 11.2
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: [email protected]
Reporter: [email protected]
QA Contact: [email protected]
With a GeForce GTX 650 and Mesa 11.2.0 I'm getting the following failure on
Google Chrome and Firefox
https://www.khronos.org/registry/webgl/conformance-suites/1.0.3/conformance/glsl/misc/shaders-with-invariance.html?webglVersion=1
test: vertex shader with variant varying and fragment shader with invariant
(global setting) varying must fail
FAIL [unexpected fragment shader compile status] (expected: true) vertex shader
with variant varying and fragment shader with invariant (global setting)
varying must fail
test: vertex shader with invariant varying and fragment shader with invariant
(global setting) varying must succeed
FAIL [unexpected fragment shader compile status] (expected: true) vertex shader
with invariant varying and fragment shader with invariant (global setting)
varying must succeed
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