https://bugs.freedesktop.org/show_bug.cgi?id=97067

            Bug ID: 97067
           Summary: WebGL:
                    conformance/glsl/misc/shaders-with-invariance.html
                    Fail
           Product: Mesa
           Version: 11.2
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: [email protected]
          Reporter: [email protected]
        QA Contact: [email protected]

With a GeForce GTX 650 and Mesa 11.2.0 I'm getting the following failure on
Google Chrome and Firefox


https://www.khronos.org/registry/webgl/conformance-suites/1.0.3/conformance/glsl/misc/shaders-with-invariance.html?webglVersion=1


test: vertex shader with variant varying and fragment shader with invariant
(global setting) varying must fail

FAIL [unexpected fragment shader compile status] (expected: true) vertex shader
with variant varying and fragment shader with invariant (global setting)
varying must fail


test: vertex shader with invariant varying and fragment shader with invariant
(global setting) varying must succeed

FAIL [unexpected fragment shader compile status] (expected: true) vertex shader
with invariant varying and fragment shader with invariant (global setting)
varying must succeed

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