Thanks for the info. Two issues:

If I don't set `nomodeset` in the Linux args I get a freeze at boot. Know
anything about that?

Another issue is that in Google Chrome I seem have no hardware acceleration
for anything other than "Multiple Raster Threads". See attached.

If my kernel/libs are too old, please just tell me to fluff off. But I am
on the development branch of Ubuntu...

On Wed, May 24, 2017 at 7:06 PM Ilia Mirkin <[email protected]> wrote:

> https://nouveau.freedesktop.org/wiki/
>
> Linux Kernel 4.8 for modesetting (although there were important fixes
> later on, so at least 4.10 is probably good), and Linux Kernel 4.12
> for GPU acceleration (for which you'll also need Mesa 17.1.x).
>
> Cheers,
>
>   -ilia
>
> On Wed, May 24, 2017 at 11:21 AM, Shahar Or <[email protected]>
> wrote:
> > "should be supported" sounds promising. Do you know since what version of
> > what things it "should be supported", please?
> >
> > On Wed, May 24, 2017 at 6:04 PM Ilia Mirkin <[email protected]>
> wrote:
> >>
> >> GP102 should be supported. Depending on what you're looking for to be
> >> supported, your distribution may not be shipping the required versions
> >> of various software.
> >>
> >> On Wed, May 24, 2017 at 5:52 AM, Shahar Or <[email protected]
> >
> >> wrote:
> >> > Hey, I am experiencing some issues in Ubuntu 17.10 with this card.
> >> >
> >> > Before I add any info, perhaps this is not at all supported? I don't
> see
> >> > this card in the feature matrix:
> >> > https://nouveau.freedesktop.org/wiki/FeatureMatrix/
> >> >
> >> >
> >> >
> >> > _______________________________________________
> >> > Nouveau mailing list
> >> > [email protected]
> >> > https://lists.freedesktop.org/mailman/listinfo/nouveau
> >> >
>

Graphics Feature Status

  • Canvas: Software only, hardware acceleration unavailable
  • Flash: Software only, hardware acceleration unavailable
  • Flash Stage3D: Software only, hardware acceleration unavailable
  • Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
  • Compositing: Software only, hardware acceleration unavailable
  • Multiple Raster Threads: Enabled
  • Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  • Rasterization: Software only, hardware acceleration unavailable
  • Video Decode: Software only, hardware acceleration unavailable
  • Video Encode: Software only, hardware acceleration unavailable
  • VPx Video Decode: Software only, hardware acceleration unavailable
  • WebGL: Hardware accelerated but at reduced performance
  • WebGL2: Unavailable

Driver Bug Workarounds

  • clear_uniforms_before_first_program_use
  • count_all_in_varyings_packing
  • decode_encode_srgb_for_generatemipmap
  • disable_framebuffer_cmaa
  • disable_post_sub_buffers_for_onscreen_surfaces
  • remove_invariant_and_centroid_for_essl3
  • scalarize_vec_and_mat_constructor_args

Problems Detected

Version Information

Data exported 5/25/2017, 7:05:20 PM
Chrome version Chrome/58.0.3029.110
Operating system Linux 4.10.0-21-generic
Software rendering list version 12.20
Driver bug list version 9.36
ANGLE commit id 461d9a3060e3
2D graphics backend Skia/58 4c81ba6ba3a3270db809bf7d4c3bc782694a56a4
Command Line Args --flag-switches-begin --flag-switches-end

Driver Information

Initialization time 44
In-process GPU false
Passthrough Command Decoder false
Sandboxed false
GPU0 VENDOR = 0x10de, DEVICE= 0x1b06
Optimus false
Optimus false
AMD switchable false
Driver vendor Mesa
Driver version 17.1.0
Driver date
Pixel shader version 3.30
Vertex shader version 3.30
Max. MSAA samples 0
Machine model name
Machine model version
GL_VENDOR VMware, Inc.
GL_RENDERER Gallium 0.4 on llvmpipe (LLVM 4.0, 256 bits)
GL_VERSION 3.3 (Core Profile) Mesa 17.1.0
GL_EXTENSIONS GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_OES_EGL_image GL_S3_s3tc
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_NV_path_rendering
Window system binding vendor SGI
Window system binding version 1.4
Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group
Window manager Xfwm4
XDG_CURRENT_DESKTOP XFCE
GDMSESSION xfce
Compositing manager Yes
Direct rendering Yes
Reset notification strategy 0x8261
GPU process crash count 0
System visual ID 33
RGBA visual ID 65

Compositor Information

Tile Update Mode One-copy
Partial Raster Enabled

GpuMemoryBuffers Status

ATC Software only
ATCIA Software only
DXT1 Software only
DXT5 Software only
ETC1 Software only
R_8 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 Software only
BGRX_8888 Software only
BGRA_8888 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
UYVY_422 Software only

Log Messages

  • [6737:6737:0525/185048.807111:ERROR:sandbox_linux.cc(343)] : InitializeSandbox() called with multiple threads in process gpu-process.
title value
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