Hi all!
I saw TODO comment in nv50_vbo.c and decided to look at similar file,
nvc0_vbo.c. I copied those two lines into nv50 with slight name change
(nvc0->nv50) and apparently it doesn't fix any OpenGL app I have, but does not
broke them further (I have compute pacthes currently applied, so some breakage
expected).
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
index 8d1c8c7665b..29b63a525aa 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
@@ -189,8 +189,12 @@ nv50_user_vbuf_range(struct nv50_context *nv50, unsigned
vbi,
assert(vbi < PIPE_MAX_ATTRIBS);
if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) {
/* TODO: use min and max instance divisor to get a proper range */
- *base = 0;
- *size = nv50->vtxbuf[vbi].buffer.resource->width0;
+ const uint32_t div = nv50->vertex->min_instance_div[vbi];
+ *base = nv50->instance_off * nv50->vtxbuf[vbi].stride;
+ *size = (nv50->instance_max / div) * nv50->vtxbuf[vbi].stride +
+ nv50->vertex->vb_access_size[vbi];
+// *base = 0;
+// *size = nv50->vtxbuf[vbi].buffer.resource->width0;
} else {
/* NOTE: if there are user buffers, we *must* have index bounds */
assert(nv50->vb_elt_limit != ~0);
Does this look correct?
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