vga_conflicts only has a single caller and none of the arch overrides
mentioned in the comment.  Just remove it and the thus dead check in the
caller.

Signed-off-by: Christoph Hellwig <h...@lst.de>
---
 drivers/gpu/vga/vgaarb.c |  6 ------
 include/linux/vgaarb.h   | 12 ------------
 2 files changed, 18 deletions(-)

diff --git a/drivers/gpu/vga/vgaarb.c b/drivers/gpu/vga/vgaarb.c
index 949fde433ea2..fccc7ef5153a 100644
--- a/drivers/gpu/vga/vgaarb.c
+++ b/drivers/gpu/vga/vgaarb.c
@@ -284,12 +284,6 @@ static struct vga_device *__vga_tryget(struct vga_device 
*vgadev,
                if (vgadev == conflict)
                        continue;
 
-               /* Check if the architecture allows a conflict between those
-                * 2 devices or if they are on separate domains
-                */
-               if (!vga_conflicts(vgadev->pdev, conflict->pdev))
-                       continue;
-
                /* We have a possible conflict. before we go further, we must
                 * check if we sit on the same bus as the conflicting device.
                 * if we don't, then we must tie both IO and MEM resources
diff --git a/include/linux/vgaarb.h b/include/linux/vgaarb.h
index 26ec8a057d2a..ca5160218538 100644
--- a/include/linux/vgaarb.h
+++ b/include/linux/vgaarb.h
@@ -122,18 +122,6 @@ static inline void vga_set_default_device(struct pci_dev 
*pdev) { }
 static inline int vga_remove_vgacon(struct pci_dev *pdev) { return 0; }
 #endif
 
-/*
- * Architectures should define this if they have several
- * independent PCI domains that can afford concurrent VGA
- * decoding
- */
-#ifndef __ARCH_HAS_VGA_CONFLICT
-static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2)
-{
-       return 1;
-}
-#endif
-
 #if defined(CONFIG_VGA_ARB)
 int vga_client_register(struct pci_dev *pdev, void *cookie,
                        void (*irq_set_state)(void *cookie, bool state),
-- 
2.30.2

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