Use vmalloc_array() instead of vmalloc() to simplify the functions nv84_fence_suspend().
vmalloc_array() is also optimized better, resulting in less instructions being used. Signed-off-by: Qianfeng Rong <[email protected]> --- drivers/gpu/drm/nouveau/nv84_fence.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/nouveau/nv84_fence.c b/drivers/gpu/drm/nouveau/nv84_fence.c index 1765b2cedaf9..63a477e631ae 100644 --- a/drivers/gpu/drm/nouveau/nv84_fence.c +++ b/drivers/gpu/drm/nouveau/nv84_fence.c @@ -158,7 +158,7 @@ nv84_fence_suspend(struct nouveau_drm *drm) struct nv84_fence_priv *priv = drm->fence; int i; - priv->suspend = vmalloc(array_size(sizeof(u32), drm->chan_total)); + priv->suspend = vmalloc_array(drm->chan_total, sizeof(u32)); if (priv->suspend) { for (i = 0; i < drm->chan_total; i++) priv->suspend[i] = nouveau_bo_rd32(priv->bo, i*4); -- 2.34.1
