Hi Tim,

I have a rather subjective question regarding Nova. A lot of work I
do involves writing and running software on games consoles and very
limited handheld hardware etc. I am always on the lookout for a good
audio engine to run on these systems. In the past I have ported PDa to a
couple of systems, but Pd and PDa are kind of annoying to cross-compile
and separate from their dependencies.

My question is, how easy will it be to take the non-GUI core of Nova and
port it to lightweight systems? What will be the issues that I face? Is
it easy to have patches stored as memory blobs, for example on flash ROM,
and load them into the Nova engine using a function call, rather than
loading from disk?

Thanks for your time.

Best,

Chris.

-------------------
http://mccormick.cx
_______________________________________________
nova-dev mailing list
[email protected]
http://klingt.org/cgi-bin/mailman/listinfo/nova-dev
http://tim.klingt.org/nova

Reply via email to