As it ships, path computation in NOX is done by the routing component, which is a fairly standalone component that uses the algorithm described in the paper "A New Approach to Dynamic All Pairs Shortest Paths" by Camil Demetrescu. As far as I know, there's nothing in the the repo right now that lets you do anything to influence it, but I'm not an expert with this component -- maybe someone else can chime in. I know Kyriakos was using a variant of the GUI that's now in destiny for some of his traffic engineering stuff, but I don't remember exactly what the capabilities were or if it tied in to routing at all.
-- Murphy On Feb 17, 2011, at 7:19 AM, Gutkind, Dana (NSN - IL/Hod HaSharon) wrote: > Hello, > > I would appreciate if you could tell me what is the path computation module > which exists inside NOX - > > Is it a based on IETF PCE architecture or it is a proprietary SW module? > > Does it use CSPF with Dijkstra for path finding or other algorithm? > > Can virtual operator influence the path and manage constraitns? Via GUI tool > or other option (e.g. config file)? > > Thank you, > > Dana Gutkind > > SW Architect, > > Technology & Architecture, > > NSN > > _______________________________________________ > nox-dev mailing list > [email protected] > http://noxrepo.org/mailman/listinfo/nox-dev_noxrepo.org _______________________________________________ nox-dev mailing list [email protected] http://noxrepo.org/mailman/listinfo/nox-dev_noxrepo.org
