As it ships, path computation in NOX is done by the routing component, which is 
a fairly standalone component that uses the algorithm described in the paper "A 
New Approach to Dynamic All Pairs Shortest Paths" by Camil Demetrescu.  As far 
as I know, there's nothing in the the repo right now that lets you do anything 
to influence it, but I'm not an expert with this component -- maybe someone 
else can chime in.  I know Kyriakos was using a variant of the GUI that's now 
in destiny for some of his traffic engineering stuff, but I don't remember 
exactly what the capabilities were or if it tied in to routing at all.

-- Murphy

On Feb 17, 2011, at 7:19 AM, Gutkind, Dana (NSN - IL/Hod HaSharon) wrote:

> Hello,
> 
> I would appreciate if you could tell me what is the path computation module 
> which exists inside NOX -
> 
> Is it a based on IETF PCE architecture or it is a proprietary SW module?
> 
> Does it use CSPF with Dijkstra for path finding or other algorithm?
> 
> Can virtual operator influence the path and manage constraitns? Via GUI tool 
> or other option (e.g. config file)?
> 
> Thank you,
> 
> Dana Gutkind
> 
> SW Architect,
> 
> Technology & Architecture,
> 
> NSN
> 
> _______________________________________________
> nox-dev mailing list
> [email protected]
> http://noxrepo.org/mailman/listinfo/nox-dev_noxrepo.org


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