in the interest of full disclosure, I should note that the one "real- real" effect this bug does have in alpha phase is a bit of unreliability during the c++ common build process. About 1 time in ten the unit test for nrtb::transceiver will core dump at the very end of the run (after all the tests passed), causing the overall build process to fault out. Simply re-executing the common is all that is resolved to resolve the problem.
Again, due the the fact that this problem does not affect our ability to proceed with the alpha phase, I recommend any fix be deferred until we start work on the beta phase. -- You received this bug notification because you are a member of NRTB Core, which is subscribed to New Real Time Battle. https://bugs.launchpad.net/bugs/837090 Title: nrtb::tcp_server_socket_factory randomly crashes on shutdown. Status in The New Real Time Battle Project: Triaged Bug description: nrtb::tcp_server_socket_factory has some type of resource conflict which arises about 20% of the time when destructing or shutting down the listener. No other negative issues have been observed. That said, this does not affect run time stability as a general rule.. most applications using the class start it and then leave it running for the entire duration of the program run. Therefore this bug is not as critical as it might appear at first glance. This is very old code and I'm sure a cleanup could do wonders towards removing this issue. I'm recommending the fix be deferred until beta phase, as it will have little or no effect on our ability to work during alpha. To manage notifications about this bug go to: https://bugs.launchpad.net/nrtb/+bug/837090/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~nrtb-core Post to : [email protected] Unsubscribe : https://launchpad.net/~nrtb-core More help : https://help.launchpad.net/ListHelp

