Fix actually required small changes to both abs_queue and
circular_queue.
** Changed in: nrtb
Status: New => Fix Committed
** Also affects: nrtb/alpha
Importance: Critical
Assignee: Rick Stovall (fpstovall)
Status: Fix Committed
** Branch linked: lp:~fpstovall/nrtb/fps-sprint-003
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https://bugs.launchpad.net/bugs/1217388
Title:
abs_queue does not properly use move semantics
Status in The New Real Time Battle Project:
Fix Committed
Status in New Real Time Battle alpha series:
Fix Committed
Bug description:
nrtb::abs_queue does not implement move semantics (std::move()) when
pushing and popping items from the queue. This prevents the use of
std::unique_ptr<> and therefore, the ability to enforce unique
resource ownership where appropriate.
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