Fixed, unit tested and reviewed. No regressions noted.

** Also affects: nrtb/alpha
   Importance: High
     Assignee: Rick Stovall (fpstovall)
       Status: New

** Changed in: nrtb/alpha
       Status: New => Fix Committed

** Branch linked: lp:~fpstovall/nrtb/fps-sprint-003

-- 
You received this bug notification because you are a member of NRTB
Core, which is subscribed to New Real Time Battle.
Matching subscriptions: nrtb core
https://bugs.launchpad.net/bugs/1217384

Title:
  tcp_server_socket_factory uses shared_ptr

Status in The New Real Time Battle Project:
  Fix Committed
Status in New Real Time Battle alpha series:
  Fix Committed

Bug description:
  The nrtb::tcp_server_socket_factory uses shared pointers to place
  sockets on queue and give them to waiting processes. This is both
  inefficient and fails to enforce the "one owner" use case for sockets.

To manage notifications about this bug go to:
https://bugs.launchpad.net/nrtb/+bug/1217384/+subscriptions

_______________________________________________
Mailing list: https://launchpad.net/~nrtb-core
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~nrtb-core
More help   : https://help.launchpad.net/ListHelp

Reply via email to