Hi

I also have a fairly poor performance during my otcl debug sessions
regarding managing the object inspector itself. For this, I just stop the
simulation at run time, check the objects that I want, check the private
variables, and find the bug. 

For debugging, I have my simulation script parametized to generate a smaller
and simpler scenario to have to deal with less otcl objects. For C++
debugging, it greatly helps disabling all the traces to deal with less C++
objects.

With the debugger turned off, the simulation runs at full speed.

I assume you followed the instructions here:
http://tagus.inesc-id.pt/~pestrela/ns2/ns2_debugging2.html

Did you find any difficulties?

Pedro Estrela


> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
> Of Brad Montgomery
> Sent: quarta-feira, 12 de Julho de 2006 17:54
> To: [email protected]
> Subject: [ns] Mash Inspector on Mac OS X
> 
> 
> Hello All,
> 
> I've recently patched my installation of ns-allinone-2.29 (running on Mac
> OS
> 10.4.7) to use the Mash Inspector, but I am experiencing very poor
> performance.
> 
> Is anyone else using Mash on Mac OS X?
> 
> Thanks!
> Brad


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