Please consider to contribute to and/or forward to the appropriate groups the 
following opportunity to submit and publish original scientific results to ICIW 

The submission deadline is February 13, 2013.

Authors of selected papers will be invited to submit extended article versions 
to one of the IARIA Journals:

============== ICIW 2013 | Call for Papers ===============


ICIW 2013, The Eighth International Conference on Internet and Web Applications 
and Services

June 23 - 28, 2013 - Rome, Italy

General page:

Call for Papers:

- regular papers

- short papers (work in progress)

- posters

Submission page:

Submission deadline: February 13, 2013

Sponsored by IARIA,

Extended versions of selected papers will be published in IARIA Journals:

Print proceedings will be available via Curran Associates, Inc.:

Articles will be archived in the free access ThinkMind Digital Library:

Please note the Poster and Work in Progress options.

The topics suggested by the conference can be discussed in term of concepts, 
state of the art, research, standards, implementations, running experiments, 
applications, and industrial case studies. Authors are invited to submit 
complete unpublished papers, which are not under review in any other conference 
or journal in the following, but not limited to, topic areas.
All tracks are open to both research and industry contributions, in terms of 
Regular papers, Posters, Work in progress, Technical/marketing/business 
presentations, Demos, Tutorials, and Panels.

Before submission, please, check and comply with the Editorial rules:

ICIW 2013 Topics (topics and submission details: see CfP on the site)

IWAS : Internet and Web-based Applications and Services

   Web technologies, frameworks, languages, mechanisms; Web applications design 
and development; Interaction with/from Web-based applications; Web-based 
applications? features; Management of Web-based applications; Evaluation of Web 
applications; Specialized Web applications; Aggregating multimedia documents; 
E-business, appliances, and services; IP Grid Management and Grid Services; 
IP-based convergent solutions and next generation networks; Standards, case 
studies and special groups on web-based applications; E-business system design, 
development, and management for SMEs

WSSA : Web Services-based Systems and Applications

   Service Innovations; Service Architectures; Model-driven development of 
context-aware services; Context-aware service models, architectures and 
frameworks; Model-driven development of semantic Web services; Web services 
foundation, architectures, frameworks, languages; Web services architecture and 
business continuity; Special Web services mechanisms; Semantic Web, Ontology, 
and Web services; Web service applications ; Data Management aspects in Web 
Services; Autonomic e-Business integration and collaboration; Web service based 
Grid computing and P2P computing; Web services based applications for 
e-Commerce; Multimedia applications using Web Services; Automatic computing for 
Web services; Web services challenges on trust, security, performance, 
scalability; Enterprise Web services; Web services discovery, announcing, 
monitoring and management; Platforms, technologies, mechanisms and case 
studies; Grid architectures, middleware and toolkits

ENSYS: Entertainment Systems

   Developing entertainment systems and applications; Platforms for 
entertainment systems; Speech technology & its usability for entertainment 
systems; Networking requirements for entertainment systems; Traffic generated 
by entertainment applications; QoS/SLA on entertainment systems; Reliability 
and high availability of entertainment systems; Identify aspects in 
entertainment systems; Real-time access to entertainment systems; Customized 
access entertainment systems; Navigation and entertainment systems; Integration 
and interoperability aspects in entertainment systems; Entertainment systems 
and applications; Networking and system support for entertainment systems; 
Wireless and mobile technologies for entertainment; Wireless multimedia for 
entertainment; Systems for music and movie distribution; Games on mobile and 
resource-constrained devices; Mobile video entertainment systems; 
Car/flight/train entertainment systems; Ubiquitous entertainment systems; 
Interactive televisio!
 n; Technologies for sport and enter
tainment; WiFi wireless home entertainment systems; Wearable technologies for 

P2PSA: P2P Systems and Applications

   P2P architectures, techniques, paradigms; P2P programming and data handling; 
P2P security features; Data and compute intensive applications; P2P networks 
and protocols; P2P management; P2P Trust and reputation management; Fault 
tolerance in P2P, quality of availability, accounting in P2P; Self-adaptiveness 
in P2P overlay networks; Self-configurable P2P systems; Case studies, 
benchmarking; Copyright and intellectual property; Electronic marketplace, 
Digital asset management and trading systems; Platforms, environments, testbeds

ONLINE: Online Communications, Collaborative Systems, and Social Networks

   Theory, frameworks, mechanisms, and tools for online communication; 
Methodologies and languages for on-line communications; Web services and XML 
use for online communications; Tools for assessing online work, distributed 
workload; Shared business processes; Collaborative groups and systems; Theory 
and formalisms of group interactions; Group synergy in cooperative networks; 
Online gambling, gaming, children groups; Identity features, risks, 
jurisdiction for online communications; Specifics emergency and e-coaching on 
online communications; B2B and B2E cooperation; Privacy, identify, security on 
online communications; Individual anonymity, group trust, and confidentiality 
on online groups; Conflict, delegation, group selection; Community costs in 
collaborative groups; Building online social networks with popularity contexts, 
persuasion, etc.; Technology support for collaborative systems; Techniques, 
mechanisms, and platforms for remote cooperation

SERCOMP: Service computing

   Adaptive Architecture; Business process integration and management; Cloud 
Computing; Collective Intelligence for Service Computing; Computational 
Intelligence; Data Mining of Actual Services; Decision Science; Digital 
EcoSystems Infrastructure; Economic Clusters; Economics and Economic 
Experiments; Game Theory; Human Modeling in Services; Intelligent Agents and 
Multi-Agent Systems; Intra- and Inter-enterprise services; Knowledge Discovery 
for Service Computing; Nature Inspired Computing Techniques for Service 
Computing; Optimization of Service Processes; Psychological Approaches to 
Services; Self Organizing Infrastructure; Sensing of Human Behaviors; 
Service-centric business models and their economics; Service discovery, 
repository and registry; Service Engineering; Service evaluation, measurements 
and delivery audit; Service interaction, service ontologies and service 
composition; Service Marketing; Service-Oriented Architecture; Service Oriented 
computing; Soft Computin!
 g; Society and business services (p
ublic, utility, business, healthcare, consulting, etc.); Sustainable 
Frameworks; Swarm Intelligence; Ubiquitous and pervasive services (technology, 
context, security); Value Creation in Services; Web-based basics on service 
modeling, deployment and maintenance

SLAECE: Social and Legal Aspect of Internet Computing

   Principles, theories, and challenges of legal and social aspects; 
Strategies, modeling, and requirements engineering of legal and social aspects; 
Architectures, implementations, and deployment consideration of legal and 
social aspects; Cyber threats, emerging risks, systemic concerns, and emergency 
preparedness; Social computing and lifestyle computing; Service marketing and 
customer relationship management; Market structures and emerging business 
models; Emerging legal issues due to new computing environment; File / 
information sharing networks and user behavior; Knowledge modeling, management, 
and application; Negotiation and contracting as well as contract monitoring and 
enforcement; E-democracy, e-policy, and governance; Legal and social 
ontologies; Privacy and copyright in collaborative environments and social 
networks; Intellectual property rights; Trust, security, and privacy; 
Counterfeit forensic; Identity management and access control; Security and 
privacy in loc!
 ation-based services

VEWAeL: Virtual Environments and Web Applications for eLearning

   E-Learning; Web Technologies and Tools for Educational Purposes; Services 
for E-Learning Platforms; Virtual Learning Environments (VLE); Course 
Management Systems; Web applications for Teaching; Social Implications of 
E-Learning; Lifelong E-learning; Teaching-Learning Experiences using the 
Internet for Educational Purposes; E-learning in the European Higher Education 
Area (EHEA) and other HE contexts; Web protocols for VLE; Security for VLE; QoS 
for VLE; Storage management in VLE

ECC: Enterprise cloud computing

   Architectures for enterprise clouds; Principles, concepts and methodologies 
of enterprise cloud computing; Tools, technologies, methodologies and 
frameworks for enterprise cloud computing; Enterprise IS architectures such as 
application, information and technology architectures; Synergies between SOA, 
Grid Computing and Cloud Infrastructures; Quality of Service (QoS) models; 
'Elastic' and on-demand allocation and management of resources to meet business 
needs; Benefits, issues and limitations of enterprise clouds; Security, data 
integrity, legal and governance issues for enterprise clouds; Management, 
monitoring an governance issues; Portability of architectures, applications and 
data between cloud providers; Reliability and maintenance of cloud-based 
business architectures; Architectures for Software as a Service, Platform as a 
Service and Infrastructure as a Service; Network architecture using Storage 
Clouds; Experience reports with designing, building and using Cloud i!
 nfrastructure; Novel application ar
chitectures, best practices, case studies and surveys


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