Win2k most certainly *does* support OpenGL natively. Those 3d screen savers
that come with Windows are OpenGL, and there's an openGL DLL installed by
default that provides software OpenGL rendering to any application that
chooses to support it.
Now, if you're saying that the nVidia drivers that come with WIn2k don't
support hardware-accelerated OpenGL, that's a different story. And the
solution is downloading new drivers from nVidia (I still live version 6.50)
or your 3d-card manufacturer. It takes all of two minutes. I run QUake3 and
unreal tournament in OpenGL mode with no problems.
Ryan Malayter, MCSE
Bank Administration Institute
Chicago, Illinois, USA
--------
The time has come for someone to put his foot down. And that foot is me.
-----Original Message-----
From: Hatley, Ken [mailto:[EMAIL PROTECTED]]
Sent: Monday, August 20, 2001 9:21 AM
To: NT 2000 Discussions
Subject: RE: SOFTWARE v.s hardware emulation..
Is it OpenGL? Win2k does not support it by default...good luck getting it
to work well.
-----Original Message-----
From: Avi Smith-Rapaport [mailto:[EMAIL PROTECTED]]
Sent: Monday, August 20, 2001 6:59 AM
To: NT 2000 Discussions
Subject: SOFTWARE v.s hardware emulation..
I need some help here.
Running a Win2k Pro SP2 system, with a 32 meg nvidia mx geforce video card,
but when I run direct x diag under display and directx features, direct x
draw acceleration, direct 3d acceleration and agp texture acceleration are
all greyed out and not accessible. any thoughts? I figure that my pc for
some reason is only allowing me software emulation and not allowing me to
take advantage of the video card in here.
avi
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