Thanks Eckhart!

But where in the graphics should I put the "randomseed" info?

the following won't work, halting the compile operation at the mention of
randomseed:

\startreusableMPgraphic{omcirkeld}
   draw fulldiamond xyscaled (OverlayWidth,OverlayHeight)
   randomseed:=2022
     randomized (30*OverlayLineWidth)
     withpen pencircle scaled OverlayLineWidth
     withcolor OverlayLineColor ;
  path b ; b := boundingbox currentpicture ;
  setbounds currentpicture to b enlarged 10pt ;
\stopreusableMPgraphic

----- Original Message -----
From: Eckhart Guth�hrlein <[EMAIL PROTECTED]>

> Have a look in your xxx-mpgraph.log after the
> run with the nice result, there you will find
> a line
>
> {randomseed:=...}
>
> assigning some value initializing mp's randomizer.
> Note this value, e.g. 292, and then say
>
> randomseed:=292
>
> in your graphics, and the results will always be
> identically random :-)


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