On 10/11/2021 6:30 AM, Gavin via ntg-context wrote:
Hi List,

I made good progress producing fainter pictures in metafun. Here is a uniformly 
accelerated cow in the style of my book.




I abandoned transparency, since I actually don’t want to see through anything. 
I am using uncolored to get the fade. It works great with a picture that is 
made with fill and draw, but it doesn’t work with shading. The example below 
has a flat disk and a round ball. The disk looks fine, but the shaded ball is 
not surviving the application of inverted / uncolored.


\startMPinclusions
   picture disk, ball;
   disk := image(
     fill fullcircle scaled 1cm withcolor .4white;
     draw fullcircle scaled 1cm withpen pencircle scaled 0.8pt ;);
   ball := image(
     fill fullcircle scaled 1cm
       withshademethod "circular"
       withshadecenter (.25,.25)
       withshadecolors (.8white, black);
     draw fullcircle scaled 1cm withpen pencircle scaled 0.8pt ;);
\stopMPinclusions

\startMPpage
    draw inverted (disk uncolored .1white) ;
    draw inverted (disk uncolored .2white) shifted (0.25cm,0) ;
    draw inverted (disk uncolored .5white) shifted (1cm,0) ;
    draw disk shifted (2.25cm,0) ;

    draw inverted (ball uncolored .1white) shifted (0, -2cm) ;
    draw inverted (ball uncolored .2white) shifted (0.25cm, -2cm) ;
    draw inverted (ball uncolored .5white) shifted (1cm, -2cm) ;
    draw ball shifted (2.25cm, -2cm) ;
\stopMPpage




Same result in LMTX and MkIV. (ConTeXt  ver: 2021.09.17 10:01 LMTX  fmt: 
2021.9.21  int: english/english)

I’m pretty happy with this uncolored trick, and will be even happier if I can 
get it to work with the shadings.

Any suggestions?
\startMPpage
    fill fullcircle scaled 10cm
        shifted (3cm,0)
        withcolor white ;
    fill fullcircle scaled 10cm
        shifted (3cm,0)
        withcolor black
        withtransparency (1,.25) ;

    fill fullcircle scaled 5cm
        shifted (3cm,0)
        withcolor .25[red,white] ;
\stopMPpage


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