>> I need directions on how to get started with a virtual math font... I'd like >> to take an existing math font, say Latin Modern, and replace certain glyphs >> by their corresponding ones from an OpenType font, say Minion Pro. (Proper >> math kerning won't be an issue at the moment since I'm having in mind a >> proof-of-principle type of thing.) How would I do that? > > It depends on your goal. For instance if you want to support minion math, and > it's not an otf font, then you need tfm with the right metrics. Given that > they are in default tex encoding, you then just need to set up a virtual font > definition (you can look into px-math.lfg to see how that is done for > palatino). If your fonts have lots of exceptions you might need to create > additional vectors.
This sounds complicated... almost as I expected ;-) I'm not quite sure what these vectors are good for... so for the sake of a simple scenario: I'd like to start with the standard Latin Modern math fonts but grab the lower case italic \alpha from the OpenType font MinionPro-It.otf. Would I need to write such an additional vector? Oliver ___________________________________________________________________________________ If your question is of interest to others as well, please add an entry to the Wiki! maillist : [email protected] / http://www.ntg.nl/mailman/listinfo/ntg-context webpage : http://www.pragma-ade.nl / http://tex.aanhet.net archive : http://foundry.supelec.fr/projects/contextrev/ wiki : http://contextgarden.net ___________________________________________________________________________________
