On 10/1/2013 2:15 PM, Marco Patzer wrote:
Hi,
I wonder if it's necessary to manually load the MetaPost variables
using LoadPageState. Some of them are static and do not require an
update on each page, e.g. NOfPages, but many of them might change on
each page, e.g. OnOddPage, PageNumber, TextWidth. Forgetting to use
LoadPageState easily results in perfectly valid code producing wrong
results, which might not be hard to spot. Example:
sure, but a 'many' versus 'some' distinction is too fuzzy
\setuplayout [width=10cm]
\showframe
\starttext
\startMPcode
fill unitsquare xyscaled (\the\textwidth, 2cm);
\stopMPcode
\startMPcode
fill unitsquare xyscaled (TextWidth, 2cm);
\stopMPcode
\startMPcode
LoadPageState;
fill unitsquare xyscaled (TextWidth, 2cm);
\stopMPcode
\stoptext
I assume it's too inefficient to load the page state automatically
for each graphic. However, loading the page state automatically is
simple:
Indeed. an option is to hook into setuplayout and signal changes but
this is never 'quick patch' code and I don't want to be bitten by it so
I need to test such hacks myself first (in real tests).
\startMPinitializations
LoadPageState;
\stopMPinitializations
btw, normally I do
StartPage()
StopPage()
when I do something that relates to the page (and most of those runtime
graphics don't relate to the page at all)
so, more a "something i can look into" than "a quick hack"
Hans
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