On 4/18/2011 5:15 AM, Stephen Newbold wrote:
Hi, this may be more of a generic c++ question but is there a way of easily checking the speed of either individual modules or whole plugins? I'm trying to optimise some code but I'm not entirely sure whether my 'optimisation' is helping or hindering performance. What I need is some kind of feedback in the console telling me witch version of the scripts runs fastest.
Would be nice if Nuke displayed time taken instead of estimated time left
Cheers, Steve
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