Hi Steve, I haven't found a tutorial/document, but have you looked at DD::Image::Primitive ?
Documentation/NDK/Plugins/classDD_1_1Image_1_1Primitive.html Regards, Tony On 19 Apr 2011, at 17:07, Stephen Newbold wrote: > Hi. Anybody know of any easy to understand documentation on how to create > polygons using the NDK? I had a look through the Sphere.cpp example that > ships with Nuke and like most things it went completely over my head. I'm > hoping to be able to create something simple, just a four sided poly defined > by 4 corner points, but have zero idea on how to go about it. > > Cheers, > Steve > > -- > Stephen Newbold > Senior Compositor - Film > MPC > 127 Wardour Street > Soho, London, W1F 0NL > Main - + 44 (0) 20 7434 3100 > www.moving-picture.com > > _______________________________________________ > Nuke-dev mailing list > Nuke-dev@support.thefoundry.co.uk > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev