I hesitate to respond, since I'm still very much in the learning process with 
Plugin Development, but I believe you may be looking at things from slightly 
the wrong point of view, Kent.

I believe the function of each Operator in the DAG is to specify the frame 
range upon which it is active (hence last_frame and first_frame), and Nuke will 
automatically invoke the node as it processes each frame.  Thus, you don't need 
to detect when the frame changes -- that's done by Nuke.  All you need to do is 
create the proper geometry based on the current frame, when called.



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