Hi Ivan, thank you very much for your valuable feedback. I am still not sure if draw_handles is the right place to do this. Please let me go a bit more into details:
i have my own Iop, that is supposed to do heavy OpenGL rendering into an offscreen buffer. i then need to render this buffer to my output. So i need a good render context while doing this. I found out that doing this in draw_handles() works very well, but it feels wrong. What do you think? Thank you Pieter
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