Hi Ivan,

thank you very much for your valuable feedback. I am still not sure if 
draw_handles is the right place to do this. Please let me go a bit more into 
details:

i have my own Iop, that is  supposed to do heavy OpenGL rendering into an 
offscreen buffer. i then need to render this buffer to my output. So i need a 
good render context while doing this. I found out that doing this in 
draw_handles() works very well, but it feels wrong. 

What do you think?

Thank you
Pieter



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