Hi,

i am looking for an appropriate way to get the current frame time while rendering. For this, i need either the time or the current frame rate, in order to calculate the time. How can i get the time or the framerate?

I can obtain the current frame id by reading the OutputContext. I spent many hours but couldn't find anything in the documentation, and somehow, it's getting a bit urgent now :(

Best Regards,
Thomas
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