Hi,
i am looking for an appropriate way to get the current frame time while
rendering. For this, i need either the time or the current frame rate,
in order to calculate the time. How can i get the time or the framerate?
I can obtain the current frame id by reading the OutputContext. I spent
many hours but couldn't find anything in the documentation, and somehow,
it's getting a bit urgent now :(
Best Regards,
Thomas
_______________________________________________
Nuke-dev mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev