I'm not sure about the status of the node_name() method - I usually use 
Op::print_name() - which requires a stringstream argument:

   std::stringstream s;
   print_name(s);
   printf("node name = '%s'\n", s.str().c_str());


-jonathan

On Jun 8, 2011, at 10:13 AM, Steve3D wrote:

> Jonathan,
> 
> I just wasted an hour re-discovering (I believe) that 'node_name()' returns 
> an invalid reference. To your knowledge, is this, in fact, still broken in 
> 6.2v2?
> 
> (I really hope it's fixed in 6.3...)
> 
> Steve
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