I'm not sure about the status of the node_name() method - I usually use
Op::print_name() - which requires a stringstream argument:
std::stringstream s;
print_name(s);
printf("node name = '%s'\n", s.str().c_str());
-jonathan
On Jun 8, 2011, at 10:13 AM, Steve3D wrote:
> Jonathan,
>
> I just wasted an hour re-discovering (I believe) that 'node_name()' returns
> an invalid reference. To your knowledge, is this, in fact, still broken in
> 6.2v2?
>
> (I really hope it's fixed in 6.3...)
>
> Steve
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