I might have the same problem except it doesn't crash if no Iop is connected to 
the viewer. If only GeoOps are connected it runs fine. Are you encountering the 
similar problems? I'm pretty sure my code runs fine because all functions end 
and return as expected, the crash is happening somewhere else.

Phong

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nhat phong tran
dipl. digital artist (FH)
computer graphics & visual effects

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sent via iPhone
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On Jun 16, 2011, at 4:01, Moritz Moeller <[email protected]> wrote:

> Peter,
> 
>>> This only happens on particle geometry in some special cases.
>>> I thought there may be some callbacks that now 'prep' geo when it is
>>> queried at sub-frame time deltas and this could be one of them.
>> 
>> Is this with your own plugins, or are you seeing this with stock 6.3 nodes?
> 
> no, our plugins. You need a build of our plugins, a script and play to a
> certain frame to see it.
> 
> Basically, if we use a GeoInfo, we get a crash in the destructor, when
> it goes out of scope. If we use a GeoInfo&, we get the crash elsewhere,
> e.g. when trying to find an attribute on it.
> 
> I will prep an example package this afternoon. Were do I send this?
> 
> .mm
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