I might have the same problem except it doesn't crash if no Iop is connected to the viewer. If only GeoOps are connected it runs fine. Are you encountering the similar problems? I'm pretty sure my code runs fine because all functions end and return as expected, the crash is happening somewhere else.
Phong ---------------------------------------------------------- nhat phong tran dipl. digital artist (FH) computer graphics & visual effects m_us: +1 (310) 866-6871 m_de: +49 (176) 24 26 34 27 fax: +49 (321) 213 25 866 santa monica, ca 90401 sent via iPhone ---------------------------------------------------------- On Jun 16, 2011, at 4:01, Moritz Moeller <[email protected]> wrote: > Peter, > >>> This only happens on particle geometry in some special cases. >>> I thought there may be some callbacks that now 'prep' geo when it is >>> queried at sub-frame time deltas and this could be one of them. >> >> Is this with your own plugins, or are you seeing this with stock 6.3 nodes? > > no, our plugins. You need a build of our plugins, a script and play to a > certain frame to see it. > > Basically, if we use a GeoInfo, we get a crash in the destructor, when > it goes out of scope. If we use a GeoInfo&, we get the crash elsewhere, > e.g. when trying to find an attribute on it. > > I will prep an example package this afternoon. Were do I send this? > > .mm > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
