NDK, if possible. I suppose it would be possible to construct a script and send it to the Python interpreter from C++… tho I’ve never tried.
There is a ‘Tab_knob’, now that I look specifically for it. Thanks, Nathan, looks like that may do the trick! Steve From: [email protected] [mailto:[email protected]] On Behalf Of Nathan Rusch Sent: Monday, June 27, 2011 3:09 PM To: [email protected] Subject: Re: [Nuke-dev] Properties Tabs Tabs are just another knob type, and other types of knobs are simply added to the last-created tab. Are you talking about creating them via Python or via the NDK? There may be some more specific intricacies involved in managing them in C++, but given that they are constructed the same way, I imagine this is unlikely. -Nathan From: Steve3D<mailto:[email protected]> Sent: Monday, June 27, 2011 2:58 PM To: [email protected]<mailto:[email protected]> Subject: [Nuke-dev] Properties Tabs Could someone please direct me to a description of how to manage (i.e., create, select, remove) Tabs in the Properties window that contain the Knobs? I've looked everywhere, and can find references to people 'creating tabs', but nothing about how it's actually done. Thanks in advance! Steve ________________________________ _______________________________________________ Nuke-dev mailing list [email protected]<mailto:[email protected]>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev (CONFIDENTIALITY NOTICE: The information contained in this email may be confidential and/or privileged. This email is intended to be reviewed by only the individual or organization named above. If you are not the intended recipient, or an authorized representative of the intended recipient, you are hereby notified that any review, dissemination or copying of this email, or the information contained herein is strictly prohibited. If you have received this communication in error, please notify the sender by return email and delete this email from your system. Thank You.)
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