Some additional questions came up:

1) Is there a way to add a knob for the point radius to a GeoReader subclass? The usual way does not work. 2) How would I set the colour of a Point primitive (its black by default)? Or do I have to use an rPoint to make this work (it takes a color vector)? 3) This is more of a general question: Having only points in the file I read, how could one compute normals (which the poisson mesh needs)?

Thanks a bunch!

Sebastian


On 09/08/2011 06:54 PM, Vilya Harvey wrote:
...and if you're wondering how to do that, there's a walk-through here:
http://docs.thefoundry.co.uk/nuke/63/ndkdevguide/3d/geo-read-write.html

Vil.


On 08/09/11 17:32, Jonathan Egstad wrote:
Write a GeoReader plugin to read the lidar file directly, that way you can directly generate Point primitives.

-jonathan

On Sep 8, 2011, at 7:35 AM, Sebastian Elsner wrote:

Hello,

I have been given a point cloud format from a lidar scan to read in nuke. Reading and displaying via a NoOp subclass works, but it is just plain OpenGL calls for now. I would like to be able to use the point cloud tools like PoissonMesh, but what would I have to do to make Nuke aware of that this is a point cloud i can plug into the PoissonMesh or use for snapping?

Cheers

Sebastian
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