Hi, I have a custom Iop class, let's call it FooIop.
When I add one single Foo node to the dependency graph multiple FooIop objects get constructed. First one as expected when I add the node, then a second if I hit 'u' in the viewer to refresh and then a third if I change the channel in the viewer (this third one only in Nuke 6.3 and only if the node graph is or has been visible). In Nuke 6.1/6.2 _validate() is never called on the extra iop instance, but in Nuke 6.3 _validate() does get called on the one that was created when changing the channel. Anyone know what's going on here? Is this just normal Nuke behaviour or could it be something in my custom Iop class that's provoking Nuke to create multiple instances of the iop? (this is on Linux by the way) -- Anders _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev