Now it works! We had an older version of fedora in our render farm causing this problem, preventing the plugin from loading. We managed to compile it on a render farm node instead and that solved our problem.
Thanks anyways! Best regards, Simon Ekeberg >> Could it be the version of the compiler thats preventing nuke in >> batch mode to load our plugin? >> >Are you sure the place that you store your plugin in does not only get >added to the nuke plugin path in menu.py? >-- >Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX >Amsterdam | The Netherlands | tel. +31 20 330 8250 >cel. +31 61 145 06 36 | http://hecticelectric.nl
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