Now it works! We had an older version of fedora in our render farm causing
this problem, preventing the plugin from loading. We managed to compile it
on a render farm node instead and that solved our problem.

Thanks anyways!

Best regards,
Simon Ekeberg

>> Could it be the version of the compiler thats preventing nuke in
>> batch mode to load our plugin?
>>

>Are you sure the place that you store your plugin in does not only get
>added to the nuke plugin path in menu.py?
>--
>Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX
>Amsterdam | The Netherlands | tel. +31 20 330 8250
>cel. +31 61 145 06 36 | http://hecticelectric.nl
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