Hi, I have a problem with using my NDK plugin with an arbitrary OFX plugin. My Iop plugin reads full frame from input and performs calculations in _open() function. If the input is connected to an OFX plugin, NUKE recurcively calls procedure of OFX plugin, that should read image from it's input, and then hangs on this procedure. While Nuke is hanged, one processor kernel is used.
Moving reading code to engine() solved the problem. Can anybody say, is reading (via DD::Image::Tile) in _open() correct? Is there any way to fix this problem, not moving code into engine? I'm try it on Nuke 6.2v5 Thanks, Georgy Osipov. _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev