Hi,

I have a problem with using my NDK plugin with an arbitrary OFX
plugin. My Iop plugin reads full frame from input and performs
calculations in _open() function. If the input is connected to an OFX
plugin, NUKE recurcively calls procedure of OFX plugin, that should
read image from it's input, and then hangs on this procedure. While
Nuke is hanged, one processor kernel is used.

Moving reading code to engine() solved the problem. Can anybody say,
is reading (via DD::Image::Tile) in _open() correct? Is there any way
to fix this problem, not moving code into engine?
I'm try it on Nuke 6.2v5

Thanks,
Georgy Osipov.
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