Hi Nuke Dev,

Downloaded Jonathan Egstadt's UVTile plugin source at the request of a TD who suggested it is the only way to get Mari-style texture indexing -- as far as I understand, multiple textures are referenced by *offset* unit values ie. texturemap #3 would be accessed by uv values between 2.0 and 2.999~ for one of the axes.

UVTile seems to be incompatible with the 6.2v5 API. A member variable of DD::Image::Scene is no longer writable directly or through a 'set' method.

Now that the Foundry is managing both Nuke and Mari, is there a built-in way to get this behavior that has replaced UVTile.

Hope this is an easy question for somebody...Jonathan?

Thanks,

-b

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