Hi Nuke Dev,
Downloaded Jonathan Egstadt's UVTile plugin source at the request of a
TD who suggested it is the only way to get Mari-style texture indexing
-- as far as I understand, multiple textures are referenced by *offset*
unit values ie. texturemap #3 would be accessed by uv values between 2.0
and 2.999~ for one of the axes.
UVTile seems to be incompatible with the 6.2v5 API. A member variable of
DD::Image::Scene is no longer writable directly or through a 'set' method.
Now that the Foundry is managing both Nuke and Mari, is there a built-in
way to get this behavior that has replaced UVTile.
Hope this is an easy question for somebody...Jonathan?
Thanks,
-b
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B l a k e S l o a n
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