Can you elaborate on this at all? I’m calling progressFraction in a plugin’s engine method with zero crashes, but while calling it, my engine is locked to a single thread... do you mean these functions aren’t thread-safe? Or are you talking about other UI update calls?
-Nathan From: Steve3D Sent: Tuesday, November 29, 2011 7:41 AM To: [email protected] Subject: [Nuke-dev] Re: progressFraction bar not showing I hope you're not trying to update the UI from inside an 'engine' thread, because that's not allowed, and if it works, it will work intermittently and cause crashes. -------------------------------------------------------------------------------- _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
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